Search found 66 matches

by Sisah
04 Aug 2020, 10:12
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Better shaders, tere were some errors if per pixel lighting was disabled, and some more. This is better.
https://www.mediafire.com/file/drokwc3q ... d.zip/file
by Sisah
02 Aug 2020, 10:06
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Here is another build plus some shader changes. New settings [Camera] # Automatically enable preview mode when player doesn't move. preview if stand still = false # Rotate the character to the view direction after exiting preview mode. deferred preview rotation = true [Shaders] # What to do with par...
by Sisah
21 Jul 2020, 07:11
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Those setting was added from last time. [Camera] # Switch shoulder automatically when player is close to an obstacle. auto switch shoulder = true # Slightly pulls camera away when the character moves. Works only in 'view over shoulder' mode. Set to 0 to disable. zoom out when move coef = 20 # Contro...
by Sisah
20 Jul 2020, 15:47
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Here is new build. I added head bobbing by stomy to this build, its this https://gitlab.com/OpenMW/openmw/-/merge_requests/114 And particle scaling + option to disable per pixel lighting for particles https://github.com/OpenMW/openmw/pull/2790 some new settings can be found under [camera] and [shade...
by Sisah
09 Jul 2020, 21:55
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Its probably because of low ram, try clean your memory before launching openmw, no other ideas.
by Sisah
09 Jul 2020, 18:56
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Disable object paging?
by Sisah
05 Jul 2020, 08:14
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

There is new settings under [gui] # Apply the defined color to dialogue topic. color topic enable = false # The color of dialogue topic keywords that gives unique actor responses # Format R G B A or empty for no special formatting # Default to blue color topic specific = 0.45 0.5 0.8 1 # The color o...
by Sisah
04 Jul 2020, 15:42
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

by Sisah
21 Jun 2020, 16:38
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

That build have broken simple water, i forgot add something, here is fix. Also disabled occlusion culling by default.
https://www.mediafire.com/file/1awzw2nx ... 5.apk/file
by Sisah
20 Jun 2020, 18:59
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 561
Views: 106307

Re: Android part 2

Hmm, probably a placebo effect :D
Try more with occlusion culling.