Search found 4 matches

by fredzio
30 May 2019, 09:20
Forum: Feature Requests and Suggestions
Topic: Better NPC dialogue - flag previously heard topics; no need to click "Continue"
Replies: 21
Views: 2724

Re: Better NPC dialogue - flag previously heard topics; no need to click "Continue"

Just one question: you mention the grey color is tied to existing dialogue entries in the journal, but ideally (per my first post) I'd like it also applied to any other "generic" topic for which you've already received the same answer at least once from this or any other NPC (e.g. in your screensho...
by fredzio
25 May 2019, 11:56
Forum: Feature Requests and Suggestions
Topic: Head bobbing
Replies: 23
Views: 2521

Re: Head bobbing

Stomy wrote:
25 May 2019, 11:42
I'm pretty happy with it now, what do all of you think?
Looks pretty neat :)
by fredzio
25 May 2019, 11:52
Forum: Feature Requests and Suggestions
Topic: Better NPC dialogue - flag previously heard topics; no need to click "Continue"
Replies: 21
Views: 2724

Re: Better NPC dialogue - flag previously heard topics; no need to click "Continue"

1) Assigning a different color (e.g. grey instead of yellow) to NPC dialogue topics for which the player has already heard the generic NPC response. After playing for a while, many NPCs (particularly scouts and other talkative classes) list a huge range of topics, but there's generally only a handf...
by fredzio
11 May 2019, 07:56
Forum: Feature Requests and Suggestions
Topic: Distant Statics Placeholder
Replies: 27
Views: 5536

Re: Distant Statics Placeholder

ModdingOpenMWdotcom wrote:
14 Mar 2019, 15:23
akortunov wrote:
11 Mar 2019, 05:01
It seems deadlocks are fixed.
I rebased your branch with upstream's master and haven't seen one yet.
Same here, have been playing with that since roughly 1 month without issue. Why don't you make a PR?