Search found 5 matches
- 13 Mar 2019, 23:46
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323907
Re: Android part 2
When I switch from Glesv1 to Glesv2 the textures get placed all wrong and I get random boxes of terrain textures that are just out of place.
- 13 Mar 2019, 23:44
- Forum: Other Forks and Ports
- Topic: [Android port] Incorrect Texture Placement
- Replies: 4
- Views: 2997
- 13 Mar 2019, 15:52
- Forum: Other Forks and Ports
- Topic: [Android port] Incorrect Texture Placement
- Replies: 4
- Views: 2997
- 13 Mar 2019, 15:13
- Forum: Other Forks and Ports
- Topic: Run Button doesn't work.
- Replies: 4
- Views: 3507
Re: Run Button doesn't work.
Im having the same exact problem, except my Settings.cfg didnt have [Input] always run = false and when I put the command line in it still didnt work.
- 13 Mar 2019, 08:43
- Forum: Other Forks and Ports
- Topic: [Android port] Incorrect Texture Placement
- Replies: 4
- Views: 2997
[Android port] Incorrect Texture Placement
Hey, Im fairly new to OpenMW and so far have loved it! However I ran into a rather strange, and from what I can gather, a rather unknown or un-discussed problem. Whenever I switch from Glesv1 To Glesv2 for some reason my textures in game get all screwed up, the terrain texture seems to not blend lea...