It is not the intention of the patch posted here to change any game mechanics.
If you believe that the only way to address this topic is a change in game mechanics, respectfully, that is your opinion. I only wanted to improve the UI while preserving the original mechanics.
Search found 17 matches
- 01 Apr 2019, 16:16
- Forum: General
- Topic: [PATCH] Show stolen items in inventory
- Replies: 11
- Views: 8352
- 05 Mar 2019, 19:50
- Forum: General
- Topic: [PATCH] Show stolen items in inventory
- Replies: 11
- Views: 8352
Re: [PATCH] Show stolen items in inventory
It does not make much sense since there is no "Stolen" flag for item references. I think it makes sense insofar as previewing which items the guards would confiscate. But, I agree that, as is, such a feature would probably cause a lot of bug reports due to users being confused by the unin...
- 05 Mar 2019, 19:48
- Forum: General
- Topic: [PATCH] Show [empty] tags on empty containers
- Replies: 10
- Views: 6963
- 05 Mar 2019, 19:45
- Forum: General
- Topic: [PATCH] Inventory sort button
- Replies: 14
- Views: 7707
Re: [PATCH] Inventory sort button
Looks good. However, I did not find any existing code for pop-up menus. Even very simple choice boxes seem to be implemented as entire dialog windows.
- 04 Mar 2019, 21:50
- Forum: General
- Topic: [PATCH] Show stolen items in inventory
- Replies: 11
- Views: 8352
[PATCH] Show stolen items in inventory
Makes stolen items in inventory/containers show up like owned items (before they are stolen), if highlighting owned items is enabled. It didn't make sense to me that the player character doesn't know which items they pilfered, yet the guards did. But, I don't think the original game had this either,...
- 04 Mar 2019, 20:26
- Forum: General
- Topic: [PATCH] Show [empty] tags on empty containers
- Replies: 10
- Views: 6963
- 04 Mar 2019, 20:13
- Forum: General
- Topic: [PATCH] Show [empty] tags on empty containers
- Replies: 10
- Views: 6963
Re: [PATCH] Show [empty] tags on empty containers
I did not find "empty" among localized strings.
- 04 Mar 2019, 19:45
- Forum: General
- Topic: [PATCH] Show [empty] tags on empty containers
- Replies: 10
- Views: 6963
Re: [PATCH] Show [empty] tags on empty containers
That's interesting. How can I test against such a container? EDIT: Oh, you mean in a future implementation.
I tried to make the code conservative, and only show the [empty] tag only when all the information to know whether the container is empty or not is available.
I tried to make the code conservative, and only show the [empty] tag only when all the information to know whether the container is empty or not is available.
- 04 Mar 2019, 19:43
- Forum: General
- Topic: [PATCH] Inventory sort button
- Replies: 14
- Views: 7707
Re: [PATCH] Inventory sort button
Thank you for the feedback. I've submitted the patch as a pull request: https://github.com/OpenMW/openmw/pull/2208
- 04 Mar 2019, 19:32
- Forum: General
- Topic: [PATCH] Show [empty] tags on empty containers
- Replies: 10
- Views: 6963
[PATCH] Show [empty] tags on empty containers
I remember newer Creation Engine versions had this. Screenshot: https://dump.thecybershadow.net/12fb9925f9d98532ca0311cafb30cbaa/18%3A28%3A17-upload.png Code: diff --git a/apps/openmw/mwclass/container.cpp b/apps/openmw/mwclass/container.cpp index 47dfa27b3..363bfbfce 100644 --- a/apps/openmw/mwclas...