Search found 5 matches

by PaddleStroke
06 Mar 2020, 16:50
Forum: Feature Requests and Suggestions
Topic: Add a setting to choose between different UI (desktop, mobile)
Replies: 7
Views: 3806

Re: Add a setting to choose between different UI (desktop, mobile)

Yes indeed as it would need adding some buttons. I think the main issue is that currently when you open the menu, you have the 4 windows (stat, inventory, map and spells) that open. And each of them is too small. So the main idea would just be to have one boxe with 4 tabs intead. Also maybe changing...
by PaddleStroke
06 Mar 2020, 12:50
Forum: Feature Requests and Suggestions
Topic: Add a setting to choose between different UI (desktop, mobile)
Replies: 7
Views: 3806

Re: Add a setting to choose between different UI (desktop, mobile)

If you can give me some explanation about how the UI is implemented and how to customize it I can give it a go! Layout files in the XML format and logic written on C++. Thanks, Can you please tell me where this is implemented in the git folder? I think I found them. Can you please confirm if that's...
by PaddleStroke
05 Mar 2020, 15:20
Forum: Feature Requests and Suggestions
Topic: Add a setting to choose between different UI (desktop, mobile)
Replies: 7
Views: 3806

Re: Add a setting to choose between different UI (desktop, mobile)

I think android users do with it, but probably lot think it's not optimal. I think there just isn't many user with the skills to make that UI. Even for people who have software dev capabilities, approaching a new project as big as openMW feels overwhelming. I'd like to make such a UI but I have no c...
by PaddleStroke
04 Mar 2020, 16:58
Forum: Feature Requests and Suggestions
Topic: Add a setting to choose between different UI (desktop, mobile)
Replies: 7
Views: 3806

Add a setting to choose between different UI (desktop, mobile)

Hey guys, I played a bit on my android smartphone to OpenMW port OpenMicroWave, and it was really very awesome. The one thing that is making the whole thing not so good is the user interface. As morrowind UI is not convenient for mobile use : buttons are small, text is small, when you open the menu ...
by PaddleStroke
22 Jan 2019, 19:00
Forum: Other Forks and Ports
Topic: OpenMW working on Armbian/RetroStone/orangepi boards?
Replies: 0
Views: 2447

OpenMW working on Armbian/RetroStone/orangepi boards?

Hey guys, I found out that OpenMW is currently working on raspberrypi 3/Raspbian. I was wondering: what about Armbian? Anyone tried to install it on an orangepi? It would be really awesome to be able to play OpenMW on a RetroStone!! It's a handheld with allwinner H3 processor (same as most orangepi)...