Search found 25 matches

by Ebonair
08 Mar 2023, 16:44
Forum: General Development
Topic: [Solved] C++ NPC get race command
Replies: 9
Views: 3151

Re: C++ NPC get race command

Well, if you paste that line of code in the function you're modifying, what compiler error do you get? Also, what line are you pasting it to?
by Ebonair
07 Mar 2023, 20:40
Forum: General Development
Topic: [Solved] C++ NPC get race command
Replies: 9
Views: 3151

Re: C++ NPC get race command

I found this in npc.cpp: void autoCalculateAttributes(const ESM::NPC* npc, MWMechanics::CreatureStats& creatureStats) { // race bonus const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc->mRace); I know it seems complex, but I sometimes find it usef...
by Ebonair
03 Nov 2022, 16:18
Forum: General
Topic: Best VR Setup For Morrowind
Replies: 2
Views: 2036

Re: Best VR Setup For Morrowind

Well, if I ever find something out I'll post it here.
by Ebonair
23 Oct 2022, 18:25
Forum: General
Topic: Best VR Setup For Morrowind
Replies: 2
Views: 2036

Best VR Setup For Morrowind

I'm excited for VR coming to openmw, and I'd like to try it out when it's ready. What kind of hardware should I get to prepare? In the VR ticket they talk about enabling support for Oculus Rift, but I see that's been discontinued. Will I need to get a Meta Quest 2, or would any VR system work? Basic...
by Ebonair
21 Jan 2022, 16:58
Forum: General
Topic: Fun ways to deal with cliff racers and slaughterfish etc
Replies: 3
Views: 3226

Re: Fun ways to deal with cliff racers and slaughterfish etc

I usually make a spell with a huge area of effect that deals just enough damage to kill diseased cliff racers. Then I fly around with souped-up potions of levitation and collect a huge trail of them, which I kill. They always fly single file, so you can end up with quite a long line of them, and mig...
by Ebonair
19 Aug 2021, 16:51
Forum: General Development
Topic: Postprocessing: For real
Replies: 21
Views: 17110

Re: Postprocessing: For real

Wazabear: what I was getting at is that you pick delimiters that can be used as reserved keywords. If your keyword is BEGIN_GLSL_FOR_OPENMW, it shouldn't inconvenience anyone. I mean, if someone does complain that their GLSL already contains that keyword, then they're just playing with you. You can ...
by Ebonair
16 Aug 2021, 17:22
Forum: General Development
Topic: Postprocessing: For real
Replies: 21
Views: 17110

Re: Postprocessing: For real

I think this should be quite possible with Flex/Bison or similar. You could introduce a rule like so: VertexPass1: "VertexPass1" "{" GLSL "}" { Make your vertex_pass1 object here. }; GLSL: "GLSL" { Save the GLSL as a blob here. }; The lexer file would define a...
by Ebonair
15 Apr 2021, 16:52
Forum: General
Topic: openmw is good
Replies: 14
Views: 8052

Re: openmw is good

tes3mp matured on its own merits and there wasn't any rift between tes3mp which is a long living branch that closely tracked openmw. The idea being that in long-term it would get merged into openmw.
Is that still the plan? Looks like there hasn't been any work on tes3mp for over two years.
by Ebonair
01 Dec 2020, 18:24
Forum: Off Topic
Topic: The Morrowind Proclamations
Replies: 3
Views: 6836

Re: The Morrowind Proclamations

Thanks! I figure as long as someone finds it mildly amusing, then it was all worthwhile.
by Ebonair
01 Dec 2020, 17:55
Forum: Off Topic
Topic: The Morrowind Proclamations
Replies: 3
Views: 6836

The Morrowind Proclamations

The Morrowind Proclamations Vvardenfell's Favorite Source for Up To Date News! _____ Swimming Enthusiasts' Meeting _____ The first annual Swimming Enthusiasts' Meeting took place in Seyda Neen this weekend. The crowd could be seen sporting netch-leather swim trunks and chitin bikinis. An enterprisi...