Search found 11 matches

by Flessen
12 Jul 2018, 18:45
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

IF YOU ARE EXPERIENCING INSTABILITY THAT RESULTS IN THE APP CRASHING, try this: navigate to the settings.cfg file located at /sdcard/android/data/com.libopenmw.openmw/config/openmw/ and insert the following [Cells] preload enabled = false ...etc... Will any of the changes here improve performance, ...
by Flessen
04 Jul 2018, 22:30
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

On here is some compiled testing Galaxy s5 OpenGl Es 3.0 Gpu renderer Adreno Current version RUNS no crashes with doors videos and all THE Rebel 3 OpenGL Es 3.0 Gpu renderer Adreno CURRENT version RUNS no crashes with doors videos and all Fire 8 Hd (2017) OpenGL Es 3.1 Gpu renderer Mali -T720 CURREN...
by Flessen
04 Jul 2018, 21:29
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

Dharikas wrote:
04 Jul 2018, 19:30
Which steam files are you talking about ? And how can I see a path's name on Android 7.1.1 ?
Try Explorer File Manager from Google play store.... And you only d
Need the data files in the morrowind folder and rename it to Data-files
by Flessen
04 Jul 2018, 18:09
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

I read the entire discussion from the first post to last, and I noticed many others have had the same issue of game crashing when entering or exiting doors after March 25th changes. If you are willing to make a few different test releases based on current and March 25th releases i would be more than...
by Flessen
03 Jul 2018, 00:31
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

I tried an earlier version (March 25th) as suggested by another member and I could enter/exit doors with no problems, the controls were wonky and I didn't seem to be moving as fast as in current version (perhaps due to wonky controls) However I installed the version after that (March 30th) and I had...
by Flessen
02 Jul 2018, 03:58
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

Still having crashing problems even with ~ and many different commands ( skipps, diff starting areas, etc). Doors are an issue still (tried disabling preloading of cells in settings.cfg (all cells and just doors) view distance, frame rates,etc. Gave up on doors and tried just exploring outside and ...
by Flessen
01 Jul 2018, 22:17
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

Still having crashing problems even with ~ and many different commands ( skipps, diff starting areas, etc). Doors are an issue still (tried disabling preloading of cells in settings.cfg (all cells and just doors) view distance, frame rates,etc. Gave up on doors and tried just exploring outside and a...
by Flessen
30 Jun 2018, 18:07
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

/storage/emulated/0/Android/data/com.libopenmw.openmw/share/openmw/saves/"character name file"/save.omwsave I just installed openmw on computer and played to point where i turned in release papers and saved, then copied file in documents game file (on computer) to tablet. My characters name was Cali...
by Flessen
30 Jun 2018, 17:52
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

Hello, Signed up to ask for help getting the game to work on my phone. I have a problem regarding my SD Cards having spaces in their names and having problems trying to get the directory right to launch the game. The actual name that shows up on my windows explorer is "SD card" and I cant change th...
by Flessen
30 Jun 2018, 17:43
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 289856

Re: [WIP] Android port testing

Have you tried selecting a different graphics library or selecting the collision box option?