Search found 34 matches

by ladyonthemoon
24 Feb 2020, 16:40
Forum: General
Topic: Account deletion
Replies: 4
Views: 3327

Re: Account deletion

She may be putting TES behind her. Around 6 years ago, ladyonthemoon released a neat non-Dragonborn mod, but has since closed her account on the Nexus. Wow, you remember that mod? I had no idea... :) Anyway, yes, I'm more or less putting TES behind; I'm busy developing my own games and I have far l...
by ladyonthemoon
08 Nov 2019, 10:58
Forum: General
Topic: Account deletion
Replies: 4
Views: 3327

Account deletion

I haven't found any contact form so I ask this here.

Please delete this account. Thank you.
by ladyonthemoon
01 Jun 2018, 08:53
Forum: Support
Topic: OpenMW with Steam in game streaming?
Replies: 6
Views: 4084

Re: OpenMW with Steam in game streaming?

Install OpenMW to morrowind's root directory and replace Morrowind's .exe with OpenMW's. Steam will run OpenMW and say you are in-game Morrowind. When you say "install OpenMW to Morrowind's root directory", does it mean installing it in the Morrowind folder or in the Common folder? Do you...
by ladyonthemoon
30 May 2018, 15:06
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162852

Re: OpenMW 0.44.0

The Windows builds are now built in Release mode, so have all the optimisations that Microsoft recommends. The only change is that they're Unity builds, which could theoretically break things, but right now, doesn't seem to. Does that mean that we can test 0.44.0 right away? Where can we download it?
by ladyonthemoon
25 May 2018, 18:46
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162852

Re: OpenMW 0.44.0

DestinedToDie wrote: 25 May 2018, 17:59
ladyonthemoon wrote: 25 May 2018, 17:01 Hi there!

Sorry that I intrude; I just have a noob question: will the saves we made with OpenMW 0.43.0 be compatible with 0.44.0?
Yes.
Thank you. :)
by ladyonthemoon
25 May 2018, 17:01
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162852

Re: OpenMW 0.44.0

Hi there!

Sorry that I intrude; I just have a noob question: will the saves we made with OpenMW 0.43.0 be compatible with 0.44.0?
by ladyonthemoon
25 May 2018, 07:24
Forum: General Modding
Topic: Peoples favorite graphics mods?
Replies: 10
Views: 11062

Re: Peoples favorite graphics mods?

After trying some of them, I still prefer the original Morrowind. Add the fact that OpenMW makes the game look better and I really don't need any! :)
by ladyonthemoon
24 May 2018, 14:26
Forum: General
Topic: OpenMW-CS - rotation angles in radians instead of degrees
Replies: 6
Views: 3792

Re: OpenMW-CS - rotation angles in radians instead of degrees

AnyOldName3 wrote: 24 May 2018, 14:20 All that means is that the values are converted by the CS before they're displayed.
That's what I thought too. :)
by ladyonthemoon
24 May 2018, 12:53
Forum: General
Topic: OpenMW-CS - rotation angles in radians instead of degrees
Replies: 6
Views: 3792

Re: OpenMW-CS - rotation angles in radians instead of degrees

Zini wrote: 24 May 2018, 12:44 We didn't chose anything. That's how the esm/esp files store the data. Currently we are just representing the data as is.
Oh, this is weird. In the original CS, the rotation angles are in degrees.
by ladyonthemoon
24 May 2018, 12:22
Forum: General
Topic: OpenMW-CS - rotation angles in radians instead of degrees
Replies: 6
Views: 3792

Re: OpenMW-CS - rotation angles in radian instead of degree

Zini wrote: 24 May 2018, 10:10 There is currently no option to switch between radians and degrees. We may add a user setting for these later.
Ah, thank you for that. :)

If I may ask, why did you choose radians over degrees during development?