Search found 92 matches

by claudekennilol
20 Sep 2022, 15:59
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 196695

Re: OpenMW 0.48.0

Welcome to the 0.48 end game... Release Candidate phase. The openmw-48 branch has been made and we need testers! :) Here are a list of currently known regressions . Idea here is to do your worst and try to crash them, raise issues on our tracker and we'll triage them. RC1: MacOS: https://mega.nz/fi...
by claudekennilol
02 Sep 2022, 15:51
Forum: General Modding
Topic: ComWind - The Evolution of H.E.L.L.U.V.A.
Replies: 7
Views: 3155

Re: ComWind - The Evolution of H.E.L.L.U.V.A.

Oh I clicked around a bit and saw that it even had pages with mod descriptions so I assumed it was also hosting them. Going back I see that it is definitely not the case.
by claudekennilol
01 Sep 2022, 14:50
Forum: General Modding
Topic: ComWind - The Evolution of H.E.L.L.U.V.A.
Replies: 7
Views: 3155

Re: ComWind - The Evolution of H.E.L.L.U.V.A.

Yeah I realize that first part could be misunderstood as its own point, but I just wrote it out in a confusing way. What I meant was specifically that Wabbajack circumvents requiring permissions by making the user download the mod instead of "you" redistributing the mod for the user. Is th...
by claudekennilol
30 Aug 2022, 14:56
Forum: General Modding
Topic: ComWind - The Evolution of H.E.L.L.U.V.A.
Replies: 7
Views: 3155

Re: ComWind - The Evolution of H.E.L.L.U.V.A.

Getting permissions from individual authors to redistribute their mods should be a thing of the past now. And a lot of the work you want to do is also already encapsulated in a nifty little tool named Wabbajack. With that you can download any number of mods, set up your load order, modify ini files ...
by claudekennilol
31 May 2022, 17:09
Forum: General Modding
Topic: List of OpenMW specific mods?
Replies: 0
Views: 2073

List of OpenMW specific mods?

Is there a list of mods that have been made specifically to take advantage of features/improvements supplied by the OpenMW engine?
by claudekennilol
31 May 2022, 17:07
Forum: General Modding
Topic: Mod Status Wiki linked in "read first" is all kinds of broken
Replies: 1
Views: 1580

Mod Status Wiki linked in "read first" is all kinds of broken

There's all kinds of templating issues in there

It's filled with

Code: Select all

{{#if
...

Code: Select all

}}
and the table is filled with issues too
by claudekennilol
27 May 2022, 15:04
Forum: News
Topic: Shiny new things are coming
Replies: 8
Views: 13689

Re: Shiny new things are coming

Very nice update.

If someone could make a cell-shading-like shader that would be awesome. I'm not sure if the colors in MW "pop" enough for it to be viable, but it'd still be awesome to see.
by claudekennilol
01 Apr 2022, 14:47
Forum: News
Topic: OpenMW Roadmap Update
Replies: 14
Views: 18983

Re: OpenMW Roadmap Update

Ok I know this is an April Fool's joke (still a bit disappointed to see the first update posted in literal months be a joke but that's a different story), but honestly that video didn't look bad at all. There could actually be something to having a top-down isometric view.
by claudekennilol
14 Oct 2021, 18:30
Forum: Organisation and Planning
Topic: Adding an "OpenMW mods" section to this forum.
Replies: 2
Views: 7588

Re: Adding an "OpenMW mods" section to this forum.

To be fair, the old green forums died long before they were purged. Well, actually when they did a "soft purge" and deleted old content. I went from 5 stars to 1 because I was waaay more active in MW's heyday and then during Oblivion than I was for Skyrim. But when they deleted that histor...