Search found 6 matches

by luthis
28 Feb 2024, 04:52
Forum: Support
Topic: Negative Magicka still exists.. bug or vanilla behaviour?
Replies: 1
Views: 298

Negative Magicka still exists.. bug or vanilla behaviour?

Tried to check, but the best I could find is: https://forum.openmw.org/viewtopic.php?p=29804&hilit=negative+magicka#p29804 Fixed Magicka becoming negative And somewhat related: https://gitlab.com/OpenMW/openmw/-/issues/5841 I'm on latest dev build. When I use fortify magicka potions, after they ...
by luthis
19 Feb 2021, 08:19
Forum: TES3MP
Topic: Vtastek shaders?
Replies: 0
Views: 7012

Vtastek shaders?

Hi all, I'm having trouble getting the shaders to work. I copied the glsl shader files into the openmw-tes3mp/TES3MP/resources/shaders folder, overwriting some of the files there. Water is now black (guess I gotta revert that) and I'm not getting any lighting effects at all. I've done the requiredDa...
by luthis
15 Jan 2019, 21:01
Forum: Join the team
Topic: Addin database
Replies: 27
Views: 19878

Re: Addin database

This idea sounds great! I have spent far too long messing around with mods and not actually playing the dam game. Storing mods as a database also makes migrating installations / reinstalling etc super easy. Would this eliminate the whole load order : trial and error fiasco? I have experience with C ...
by luthis
25 Dec 2018, 22:37
Forum: Off Topic
Topic: A kind of crazy idea
Replies: 39
Views: 26585

Re: A kind of crazy idea

Funny, I have had very similar ideas about scaling up the map or increasing the amount of empty map between significant areas. I always use the silt strider / boat travel mods (Abot's?) to really appreciate the distance that Morrowind's "Fast Travel" covers. Here's my 2 cents: While it see...
by luthis
21 Feb 2018, 21:00
Forum: Feature Requests and Suggestions
Topic: Subdivided Exterior Grid
Replies: 10
Views: 15040

Re: Subdivided Exterior Grid

So it's not my PC (it should be more than capable) that is the cause of stuttering while loading cells? That's a relief.. Does everyone on OpenMW have the same problem? What about pre-loading cells? Modern PCs often have >=8GB ram, what about having 1 or 2 GB allocated as the intelligent-preload-cac...
by luthis
21 Feb 2018, 20:02
Forum: General Modding
Topic: Best way of organising OpenMW load order using a mod manager.
Replies: 2
Views: 11971

Re: Best way of organising OpenMW load order using a mod manager.

I was looking for the answer to this question because I'm basically using the same method as you! I don't bother with copying out files, I just put mlox in Morrowind folder, enable mods in the vanilla launcher, run mlox to get the order, and edit the openmw config file directly. As far as I am aware...