Search found 47 matches

by greye
06 Aug 2012, 11:31
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

At first sight the problem in movement object to inactive cell and moving it again. Seems like I'm dereferencing some of destroyed data. Will look onto it deeper.

It is curious that console commands aren't allowed to move object from inactive cells because there are no handlers for them.
by greye
31 Jul 2012, 13:45
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

The player control task is important and I think you can handle it. There was another coder who started to work on it, but I haven't heard from him for a while and since this issue is kinda urgent, I have no problem with giving it to you. If you want it, maybe start at the beginning (I divided it u...
by greye
31 Jul 2012, 11:07
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

Basically you need to copy and delete the object in the world model (delete = set count to 0). Then you also need to adjust the physics and the rendering, if at least one of source and destination cells are active. In case both are active, I suggest to do the rendering/physics part as move instead ...
by greye
27 Jul 2012, 19:26
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

I am not sure if I remember correctly. But I think the physics system stores a Ptr for each object. Because the object pointed to will be deleted, the pointer must be replaced with one that points to the newly created copy. Well, actually physics uses scene node names as handlers. Incorrect. Unders...
by greye
27 Jul 2012, 19:01
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

Thanks for the kind words. Basically you need to copy and delete the object in the world model (delete = set count to 0). Then you also need to adjust the physics and the rendering, if at least one of source and destination cells are active. In case both are active, I suggest to do the rendering/phy...
by greye
22 Jul 2012, 10:37
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Re: Possible applications

Welcome!
Thank you.
Acceptable?
Sure, will do it.
by greye
22 Jul 2012, 06:09
Forum: Join the team
Topic: Possible applications
Replies: 27
Views: 12922

Possible applications

Greetings. I'm a cs student having solid background AI knowledge. Unfortunately, I lack practice in this field so I try to correct it. I have C/C++ experience (as well as in more exotical languages), worked on formal language processors and have a little practice on network programming and distribut...