Search found 36 matches
- 11 Nov 2022, 10:11
- Forum: TES3MP
- Topic: time elapsed for quest
- Replies: 6
- Views: 3376
Re: time elapsed for quest
I should have clarified - I don't think it is feasible or even necessary for things like barrel states :lol:. They work fine if their associated script variables are set to be saved and loaded by the server. How would one go about making it so these script variables are saved/loaded by the server? I...
- 07 Nov 2022, 09:23
- Forum: TES3MP
- Topic: time elapsed for quest
- Replies: 6
- Views: 3376
Re: time elapsed for quest
Oh, I didn't know that - is there a place to read up more, or a setting that I can toggle to make variables all run like vanilla?davidcernat wrote: ↑06 Nov 2022, 13:22 They work fine if their associated script variables are set to be saved and loaded by the server.
- 29 Oct 2022, 19:43
- Forum: TES3MP
- Topic: time elapsed for quest
- Replies: 6
- Views: 3376
Re: time elapsed for quest
I've noticed quests with complexities like that don't work. I stick to only doing simple fetch quests in TES3MP to be safe.
- 01 Apr 2022, 08:32
- Forum: TES3MP
- Topic: Container/Looting Bug
- Replies: 4
- Views: 5071
Re: Container/Looting Bug
Ah, I see. Thank you.
- 25 Mar 2022, 08:27
- Forum: TES3MP
- Topic: Container/Looting Bug
- Replies: 4
- Views: 5071
Re: Container/Looting Bug
Is the hotfixed 0.8.0 a separate version for download?
- 14 Feb 2022, 23:57
- Forum: TES3MP
- Topic: Playable Creatures Starting Items - kanaStartingItems
- Replies: 0
- Views: 3650
Playable Creatures Starting Items - kanaStartingItems
Here are lines to insert in kanaStartingItems https://github.com/Atkana/tes3mp-scripts/blob/master/0.7/kanaStartingItems/kanaStartingItems.lua when using Playable Creature Race Pack https://www.nexusmods.com/morrowind/mods/45104?tab=posts by Sheogorath101 in your own server. Currently covered: Golde...
- 11 Feb 2022, 06:06
- Forum: TES3MP
- Topic: Container/Looting Bug
- Replies: 4
- Views: 5071
Container/Looting Bug
Hi, Hoping someone has a solution to this issue I encounter on occasion. When I attempt to loot some items from a foe, there is no UI response when selecting the item(s). No dragging of the item like usual. Disposing of corpse doesn't add the items in question to the inventory, either - just removes...
- 08 Feb 2022, 03:53
- Forum: TES3MP
- Topic: TES3MP 0.8.0
- Replies: 1
- Views: 5288
TES3MP 0.8.0
TES3MP 0.8.0 release announcement (Steam group):
https://steamcommunity.com/groups/mwmul ... 4363131849
Glad to see action with this! Hope this helps other forum lurkers. Thank you David and team!
https://steamcommunity.com/groups/mwmul ... 4363131849
Glad to see action with this! Hope this helps other forum lurkers. Thank you David and team!
- 11 Apr 2021, 00:40
- Forum: General
- Topic: openmw is good
- Replies: 14
- Views: 8092
Re: openmw is good
I'm glad others see the value in this project as I do! I cannot go back to the original, no matter the *current* sacrifices, mod-wise. Loving OpenMW!
- 27 Dec 2020, 23:56
- Forum: General
- Topic: Absolutely stellar work on 0.47.0
- Replies: 16
- Views: 15354
Re: Absolutely stellar work on 0.47.0
Promising!