This mod looks very good. This would be like abotSiltStriders and abotBoats but OpenMW-Compatible, right?
Since Rebirth 4.1 is also compatible with OpenMW, it would be nice if you could make this mod Rebirth-Compatible (abotSiltStriders and abotBoats are neither compatible wiht Rebirth)
Search found 8 matches
- 19 May 2017, 16:08
- Forum: Content Development
- Topic: Alternate Travel Mod *WIP*
- Replies: 5
- Views: 5825
- 10 May 2017, 13:15
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 174772
Re: OpenMW 0.42.0
I love the videos, I think they are really great, and I also enjoy reading changelogs However, it would be better if there were no delays because of waiting for the video to be done... I'm sure many people would love to watch it even if they already started playing the new release, not everyone will...
- 28 Apr 2017, 00:35
- Forum: General Modding
- Topic: Wilderness Mod 2.0 T & BM.esm + ab01Wilderness2.1patch.esp
- Replies: 3
- Views: 3361
Re: Wilderness Mod 2.0 T & BM.esm + ab01Wilderness2.1patch.e
wa_butterfly024 uses "Satin Azure.NIF" mesh file. It seems this file does not have an Idle animation, but has Idle2. Do another butterflies have the same issue or no? I think it's only that butterfly, at least in the area I was exploring (where you start the game) I would say that it's no...
- 22 Apr 2017, 19:16
- Forum: General Modding
- Topic: Wilderness Mod 2.0 T & BM.esm + ab01Wilderness2.1patch.esp
- Replies: 3
- Views: 3361
Wilderness Mod 2.0 T & BM.esm + ab01Wilderness2.1patch.esp
I have been testing my mod list with Open MW 0.42.0 RC1 and there are only two mods which are giving me problems: Morrowind Acoustic Overhaul and Wilderness Mod 2.0 T & BM + ab01Wilderness2.1patch Wilderness Mod seems to be working fine ingame, creature are there, have collisions, they move arou...
- 22 Apr 2017, 01:43
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 174772
Re: OpenMW 0.42.0
Imported game settings and tried to run the game, got a lot of "no S3TC texture compression support installed" errors and Morrowind menu is all pink Error loading textures/tx_menubook_quests_idle.dds: no S3TC texture compression support installed Error loading textures\bc\bc_shoe_com_01.dd...
- 21 Apr 2017, 23:47
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 174772
Re: OpenMW 0.42.0
Thank you very much for your help, turned out the problem with the symlinks was related to using 7zip to decompress the downloaded file instead of:
Now openmw-launcher works fine
Code: Select all
tar -xvzf file.tar.gz
- 21 Apr 2017, 22:05
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 174772
Re: OpenMW 0.42.0
Looks like that fixes the problem, but then a new one pops up: ./openmw.x86_64: error while loading shared libraries: ./lib/libOpenThreads.so.20: file too short Maybe there is something wrong with the RC1 64 bits file uploaded? I couldn't manage to download the file with Chrome, because it always fa...
- 17 Apr 2017, 21:16
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 174772
Re: OpenMW 0.42.0
I'm getting this error with RC1 Linux 64 bits build:
$ ./openmw
./openmw.x86_64: error while loading shared libraries: ./lib/libosg.so.130: file too short
$ ./openmw
./openmw.x86_64: error while loading shared libraries: ./lib/libosg.so.130: file too short