Search found 223 matches

by Jemolk
02 May 2020, 05:27
Forum: Content Development
Topic: How to create a new NPC using only the OpenMW-CS?
Replies: 2
Views: 206

Re: How to create a new NPC using only the OpenMW-CS?

Open an Objects window (under World), then right click and select Add Record. Select NPC from the dropdown menu, give it an ID, and hit Create.
by Jemolk
02 May 2020, 05:05
Forum: Feature Requests and Suggestions
Topic: Spellmaking and Enchanting: factor harmful effects as negative
Replies: 11
Views: 713

Re: Spellmaking and Enchanting: factor harmful effects as negative

This does make me think of something else, however: for this to work, I think you'd need it to only apply when the range and area parameters for the effects are the same. Otherwise you could abuse this to make kinda broken spells. For example, you'd be able to make the Blind effect have an area of ...
by Jemolk
01 May 2020, 00:39
Forum: Support
Topic: edit save file
Replies: 5
Views: 321

Re: edit save file

Nice to hear. :) The missing spell must have been one of the starting spells the game grants you for choosing magic schools as major (or minor?) skills. I suspect that you replaced a major magic skill with another skill and, consequently, lost the spell. Any spells that you bought/made get removed ...
by Jemolk
01 May 2020, 00:36
Forum: Support
Topic: Frame rate is Going below 4 fps
Replies: 5
Views: 459

Re: Frame rate is Going below 4 fps

Well, it's definitely the physics thread, the screenshot definitely shows that. Ouch. What version of OpenMW are you using, and what operating system? Those are probably the biggest questions.
by Jemolk
01 May 2020, 00:25
Forum: Feature Requests and Suggestions
Topic: Spellmaking and Enchanting: factor harmful effects as negative
Replies: 11
Views: 713

Re: Spellmaking and Enchanting: factor harmful effects as negative

then if the healing effect is more powerful than the blind effect, it would be thoroughly ineffectual as a blind spell used on opponents. If, on the other hand, the blind effect were more potent, it would be distinctly less than ideal to use as a healing spell on allies. How do we determine "more p...
by Jemolk
30 Apr 2020, 00:55
Forum: Feature Requests and Suggestions
Topic: Spellmaking and Enchanting: factor harmful effects as negative
Replies: 11
Views: 713

Re: Spellmaking and Enchanting: factor harmful effects as negative

As I understand it, the issues you all raise shouldn't be a problem necessarily. If, for example, I were to create a spell that heals and blinds, then if the healing effect is more powerful than the blind effect, it would be thoroughly ineffectual as a blind spell used on opponents. If, on the other...
by Jemolk
30 Apr 2020, 00:34
Forum: General
Topic: What spell do you recommend to light up a dungeon?
Replies: 5
Views: 558

Re: What spell do you recommend to light up a dungeon?

I always recommend Night Eye. Between 20 and 40 points should pretty much always do it, depending on the dungeon. If you ever get something like a constant 40 point Night Eye effect, the primary thing that changes is that nothing will ever be terribly dark. Think of it like really, really good low-l...
by Jemolk
06 Apr 2020, 19:25
Forum: General
Topic: Distant Lands and OpenMW
Replies: 86
Views: 8170

Re: Distant Lands and OpenMW

EDIT: I'm not entirely certain whether we can use Morrobilivion assets - if the Oblivion CS was used to generate Morrowind heightmap mesh do we still need a full game of Oblivion? Can we distribute (or re-distribute) the tweaked assets from Morroblivion? OpenMW does not deal in content. We will not...
by Jemolk
05 Apr 2020, 04:37
Forum: Feature Requests and Suggestions
Topic: Please bring back Fall Function
Replies: 20
Views: 1350

Re: Please bring back Fall Function

Like the sphere doors from Arkngthand? Because honestly, that is essentially static when no one is there pulling the switch, so it also manages not to run afoul of this. Statics move around and do things, but not often enough to really cause a whole lot of problems. Though, as far as distant land ty...
by Jemolk
04 Apr 2020, 17:06
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 479
Views: 326428

Re: OpenMW Nightly builds

So...PSI and I got my problem figured out. Turns out, Mint isn't giving out a fully up-to-date version of LibSDL. Needed a newer one for the builds of OpenMW. Thanks to PSI, that version can now be gotten from the PPA, so everything's working now!