Search found 33 matches

by jmelesky
20 Mar 2019, 18:46
Forum: Mod Compatibility
Topic: OpenMW Mod Manager
Replies: 18
Views: 5419

Re: OpenMW Mod Manager

I actually looked a little closer into esplugin, and it turns out that it's a little less complete that I had thought. Particularly, it doesn't seem to support reading/writing arbitrary records, something that would be necessary for omwllf. It mainly just supports, as admittedly the author says in ...
by jmelesky
12 Mar 2019, 21:22
Forum: Mod Compatibility
Topic: OpenMW Mod Manager
Replies: 18
Views: 5419

Re: OpenMW Mod Manager

I’m thinking that omwllf could possibly be re-implemented as part of it so that its levelled list files could be generated more quickly. I've considered RIIR for omwllf, so that sounds fine to me. Oh, and I've got your PR, just haven't had a chance to examine closely and merge -- work has been swam...
by jmelesky
19 Jan 2019, 01:22
Forum: Feature Requests and Suggestions
Topic: feature request finding mod conflict (multiple mod changing same object ID)
Replies: 15
Views: 2022

Re: feature request finding mod conflict (multiple mod changing same object ID)

The thing is, though, I don't so much need to find what records a certain mod has as which mods have a certain record, specifically among loaded mods, which are rather a lot fewer than I have installed in my OpenMW Mods folder's various subfolders. And the number loaded is still rather high. So tha...
by jmelesky
07 Jan 2019, 21:21
Forum: Mod Compatibility
Topic: OpenMW Mod Manager
Replies: 18
Views: 5419

Re: OpenMW Mod Manager

Actually I was wondering if, to better integrate omwllf, it would be possible to do some sort of incremental levelled list updates. I've noticed that at the moment omwllf takes quite some time to run when there are many mods installed; would it be possible to have omwllf update a previously created...
by jmelesky
06 Jan 2019, 01:13
Forum: Mod Compatibility
Topic: OpenMW Mod Manager
Replies: 18
Views: 5419

Re: OpenMW Mod Manager

Nice! Came here to comment about integrating with omwllf, and then saw it was already integrated!

Thanks for working on this, and for leveraging existing work :)
by jmelesky
17 Sep 2018, 17:21
Forum: Support
Topic: Trying to stop combat music playing despite there being no enemies around - reset spawns?
Replies: 5
Views: 789

Re: Trying to stop combat music playing despite there being no enemies around - reset spawns?

I've noticed that the combat music starts at a certain threshold around Balmora, one step forward it starts, one step back it goes back to the passive music. That's probably the boundary between two outdoor cells. In one, somewhere, something's trying to attack you. In the other, no problem. FWIW, ...
by jmelesky
28 May 2018, 16:04
Forum: General
Topic: OpenMW leveled list fixer - v1.0 released!
Replies: 13
Views: 2933

Re: OpenMW leveled list fixer - v1.0 released!

Porting to C++ using OpenMW API instead of parsing raw .esp data should be easier to maintain in long term perspective, as .omwaddon format is gonna change (probably, drastically) post-1.0. If the format is properly published, then it should be straightforward to support. Alternately, one could wra...
by jmelesky
24 May 2018, 17:16
Forum: General
Topic: OpenMW leveled list fixer - v1.0 released!
Replies: 13
Views: 2933

Re: OpenMW leveled list fixer - v1.0 released!

Does OpenMW have API for leveled lists? If so, then it might could be easier and cleaner to rewrite this in C++, rather than port the launcher to Python. I don't know the answer to that question, but I think "easier" == "what's more likely to get the job done", and there hasn't been much movement f...
by jmelesky
23 May 2018, 23:57
Forum: Off Topic
Topic: Morrowind HD?
Replies: 16
Views: 3276

Re: Morrowind HD?

What would be the absolute minimum they would do? The barest amount they could do to get away with it meeting the criteria of "Morrowind [in] HD"? Remaster the original textures to be much higher detail. After that, I'd say remake the meshes to have more polygons. If they want to do that, though, t...
by jmelesky
23 May 2018, 21:36
Forum: General
Topic: OpenMW leveled list fixer - v1.0 released!
Replies: 13
Views: 2933

Re: OpenMW leveled list fixer - v1.0 released!

Is the source code available? Maybe you could look into getting it merged into the OpenMW Git repository at least. Yep, source is available, and under a very liberal license. As psi29a pointed out, though, it would be a porting process rather than a simple merge. That said, I imagine if someone too...