Search found 74 matches
- 15 Mar 2017, 21:09
- Forum: News
- Topic: Distant terrain
- Replies: 27
- Views: 38348
Re: Distant terrain
Ghost Fence is animated! This is better than MGEXE (at least for me)! The amount of win is astounding! I get single digit fps when rendering statics that are really far off, but I also have detail and reflections very high, as well as some texture mods, so those are contributing as well. Be that as ...
- 02 Mar 2017, 00:19
- Forum: General Modding
- Topic: Children Of Morrowind
- Replies: 15
- Views: 13830
Re: Children Of Morrowind
I actually talked to her yesterday over skype :) She got really excited about OpenMW and OpenMW-CS... I sent her a few videos and our RTD. I hope the enthusiasm stays. :) Thanks everyone for helping! Glad to hear it! :D I hope all issues will be easy enough to fix. I will continue testing as not ev...
- 01 Mar 2017, 22:06
- Forum: General Modding
- Topic: Chalk V 3.1
- Replies: 0
- Views: 1452
Chalk V 3.1
In my endeavor to help catalog mods, I've run into a bit of an issue. Not a big one, but one I am not sure how to address when editing the wiki. A mod by Mana User, called chalk, adds chalk you can write with in game. The mod works great with no console outputs, but it does edit several leveled list...
- 26 Feb 2017, 20:46
- Forum: General Modding
- Topic: Children Of Morrowind
- Replies: 15
- Views: 13830
Re: Children Of Morrowind
I really should hop on the forums there, I have an account there. Been meaning to get around to that...psi29a wrote:Is anyone here in contact with Emma? I've been trying to get in contact with here.
- 26 Feb 2017, 06:08
- Forum: General Modding
- Topic: Children Of Morrowind
- Replies: 15
- Views: 13830
Re: Children Of Morrowind
but where it did happen ArashiAganawa .? Probably should have noted that it was indeed in Suran. I was testing to see if it happened elsewhere, but so far no one else has fallen or had this issue. If it's just the one child with the issue, then it isn't really too big of a deal, but I haven't check...
- 25 Feb 2017, 07:09
- Forum: General
- Topic: OpenMW Mod Manager
- Replies: 21
- Views: 14287
Re: OpenMW Mod Manager
I was planning on doing a video (eventually) of how to install mods on OpenMW, but with this, that may not be needed... and it will make installing my 200+ mods I'm getting ready for 1.0, easier! Thank you for your work Muthsera!
- 23 Feb 2017, 23:42
- Forum: General Modding
- Topic: Children Of Morrowind
- Replies: 15
- Views: 13830
Re: Children Of Morrowind
After some testing it would appear that the mod works for the most part. Still haven't gone through quests yet. There are, however, some issues. There is a ton of console output about being unable to find bone 'bip01 r toe0' and xanim_hopping_01. So some animations and bones seem to be missing, yet ...
- 22 Feb 2017, 09:18
- Forum: General Modding
- Topic: Children Of Morrowind
- Replies: 15
- Views: 13830
Children Of Morrowind
So I see it still needs to be retested, and was wondering if anyone had done it yet. If not, I'm testing a ton of mods this weekend (I get three days off in the middle of the week! :D ) and would be willing to test this. Once done, should I post here, or just edit the wiki? I don't want to step on a...
- 22 Feb 2017, 01:44
- Forum: TES3MP
- Topic: tes3mp Release 006
- Replies: 11
- Views: 8644
Re: tes3mp Release 006
Can't wait until this and OpenMW are done, I'll finally be able to get my wife into Morrowind, and I can be her in game guide! This is going to be a great experience for her, and for myself!
- 19 Feb 2017, 10:19
- Forum: General Modding
- Topic: Map Deluxe By ManaUser
- Replies: 4
- Views: 2782
Re: Map Deluxe By ManaUser
Finally got around to adding it to the wiki. Quick question, does every mod I test need to be posted here first, or can it just go straight to the wiki?