Search found 10 matches
- 23 Oct 2017, 19:34
- Forum: News
- Topic: Interesting things are happening on GitHub
- Replies: 10
- Views: 11811
Re: Interesting things are happening on GitHub
:) °_° 8-) *_* 8-) °_* :) + reverse pickpocket system + additional 3rd person view + raindrops water ripple effect + new launcher (hopefully compatible to mlox-loadoder import system) + shadows + distant terrain improvement + CS features + keyboard control for windows + Morrowind is already 15+ year...
- 17 Sep 2017, 09:41
- Forum: News
- Topic: News of great things to come
- Replies: 24
- Views: 22845
Re: News of great things to come
Hey guys it is possible to add more shurtcuts to the game? e.g. loot all like in TES-V by pressing key "R"?
Also great work guys!
Keep going!
Also great work guys!
Keep going!
- 03 Aug 2017, 21:23
- Forum: News
- Topic: OpenMW 0.42.0 Released!
- Replies: 19
- Views: 17445
Re: OpenMW 0.42.0 Released!
DestinedToDie wrote: ↑02 Aug 2017, 15:00You also have to increase view distance, or otherwise the distant land will be hidden behind the fog.![]()



Thank you!
Actually not sure about, but this flickering light seems new to me;
https://youtu.be/9d-mC4g6QcY
- 02 Aug 2017, 14:24
- Forum: News
- Topic: OpenMW 0.42.0 Released!
- Replies: 19
- Views: 17445
Re: OpenMW 0.42.0 Released!
This is working on Linux, or is working at all?
Just tried out, but no changes ...
settings.cfg shows me;
Code: Select all
[Terrain]
distant land = true
distant terrain = true
- 29 Dec 2016, 16:48
- Forum: Feature Requests and Suggestions
- Topic: [Solved by mod] Real Wings - make creatures able to fly
- Replies: 7
- Views: 3094
Re: [Solved by mod] Real Wings - make creatures able to fly
Levitation did not work for me, looks like they do not know how to deal with magic. :D But this is not the final -> here What I think about right now is a script, somethink like this; xyz2 = now; xyz1 = -1 sec do if "position = x2=x1, y2=y1, z2=z1 do "deactivate walks" & "aktivate flies" else "conti...
- 29 Dec 2016, 16:41
- Forum: Feature Requests and Suggestions
- Topic: Province/Worldspace-based dialogue filtering
- Replies: 6
- Views: 2760
Re: Province/Worldspace-based dialogue filtering
The weather is limited to different locations, as far I know. May we could use this "regions" instead of creating new?
- 29 Dec 2016, 00:09
- Forum: Feature Requests and Suggestions
- Topic: [Solved by mod] Real Wings - make creatures able to fly
- Replies: 7
- Views: 3094
Re: [Solved] Real Wings - make creatures able to fly
Thats interesting.
I've edited the file, added speed 180 & disable walk ability -> they use only walk animation now.
May we could change the animation file?
I've edited the file, added speed 180 & disable walk ability -> they use only walk animation now.
May we could change the animation file?
- 28 Dec 2016, 20:36
- Forum: Editor Development
- Topic: New OpenMW-CS Icons
- Replies: 89
- Views: 46730
Re: New OpenMW-CS Icons
Hey there, Ive created a branch and replaced the icons. Bus because I cant create pictures out of blender yet, I just wait here for the light & scene view status icons. Also I just took the A view-icons yet, waiting for never some :) By the way, may you forgot it, but we need also a mask.png -> http...
- 28 Dec 2016, 00:42
- Forum: Feature Requests and Suggestions
- Topic: [Solved by mod] Real Wings - make creatures able to fly
- Replies: 7
- Views: 3094
[Solved by mod] Real Wings - make creatures able to fly
Hey there,
I recognized that some Creatures, Winged or Ghosts are not able to fly real -> up and down!
How about giving them the ability to Fly above Fences or up the Walls (or sth. like that)?
You can see here in that short video what I am talking about; https://youtu.be/OlLfqf9codw
I recognized that some Creatures, Winged or Ghosts are not able to fly real -> up and down!
How about giving them the ability to Fly above Fences or up the Walls (or sth. like that)?
You can see here in that short video what I am talking about; https://youtu.be/OlLfqf9codw
- 27 Dec 2016, 22:16
- Forum: Editor Development
- Topic: 3D editing
- Replies: 37
- Views: 22560