Search found 12 matches

by yshi
01 Sep 2016, 22:19
Forum: Feature Requests and Suggestions
Topic: add a preparation time
Replies: 18
Views: 9648

Re: add a preparation time

While you can literally break the game with the alchemy/Fortify Intelligence loop (once you go somewhere beyond >1 year in-game the time drops off entirely, and the potion does nothing), this seems to me more of an "it's your own damn fault" sort of issue. I'd liken it to the fact that wat...
by yshi
29 Jun 2012, 15:45
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Re: Marked Improvements, ?fixes

Oh, yeah. One thing to note, the initial subject for that list was something along the lines of Reasons I Played Oblivion, but kind of diverted focus. I wouldn't expect things like physics to be implemented until well after 1.0. I do not think that the way stolen flags work was the intent for the ga...
by yshi
29 Jun 2012, 15:38
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Re: Marked Improvements, ?fixes

I was just wondering because I remember some things such as the HtH being fixed by an executable working on the main program, and I thought I remembered seeing that some things would be possible due to the new implementation e.g. expanded scripting. And speaking of limits, would you happen to know i...
by yshi
28 Jun 2012, 15:53
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Re: Marked Improvements, ?fixes

Wait, what? I was just referring to the fact that there are both no spells that summon bound greaves as well as spells for pauldrons.
by yshi
28 Jun 2012, 03:25
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Re: Marked Improvements, ?fixes

WHY DOES YOUR FATIGUE GO DOWN WHEN YOU RUN, JUMP, CAUSE GENOCIDE?!?! I do hope you mean "it should be called stamina and not fatigue -or- it should be reversed full/empty". In other words, I hope you do not mean "one should be able to jump/run/cause genocide indefinitely without ever...
by yshi
27 Jun 2012, 19:01
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Re: Marked Improvements, ?fixes

WHY DOES YOUR FATIGUE GO DOWN WHEN YOU RUN, JUMP, CAUSE GENOCIDE?!?! I do hope you mean "it should be called stamina and not fatigue -or- it should be reversed full/empty". In other words, I hope you do not mean "one should be able to jump/run/cause genocide indefinitely without ever...
by yshi
27 Jun 2012, 17:37
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 34197

Marked Improvements, ?fixes

I'm not sure if any of this would be something that would be considered pre-1.0 Stealing an item not blacklisting that type of item forever The ability to make poisons would be sweet Scripted Spells While not necessary, removing/increasing container capacity WHY DOES YOUR FATIGUE GO DOWN WHEN YOU RU...
by yshi
26 Jun 2012, 22:01
Forum: Feature Requests and Suggestions
Topic: new guy with some question
Replies: 17
Views: 9653

Re: new guy with some question

That brings up another point. Do you think it would be worth the while to lock the location of the mouse when you switch out of the inventory? Most noticeable with gathering alchemical ingredients - still obnoxious in general - clicking the Take All or Close button-> look at something else-> open-> ...
by yshi
26 Jun 2012, 19:23
Forum: Off Topic
Topic: Pencil-and-paper roleplay games anyone?
Replies: 13
Views: 6298

Re: Pencil-and-paper roleplay games anyone?

@BrotherBrick That looks absolutely fantastic, I may have to find this HoL. As far as my own experiences: I've played a little Palidium, mostly Dead Rising with a splash of Rifts(friends bailed while we were finishing making our characters), D&D3.5,4.0 and Pathfinder. Recently I mixed up Pathfin...
by yshi
26 Jun 2012, 17:54
Forum: Feature Requests and Suggestions
Topic: Anisotropic Filtering
Replies: 4
Views: 3447

Re: Anisotropic Filtering

Awesomesauce. Thanks all for that clarification. :D