Search found 4 matches

by gabrielpf3
26 Apr 2019, 23:19
Forum: General
Topic: Ray Tracing in OpenMW
Replies: 4
Views: 1671

Ray Tracing in OpenMW

Seeing as how Ray Tracing is shaping up to be the future of lighting in video-games, would it be possible for OpenMW to ever implement something as advanced as that? I was just watching some videos of it being implemented in games like Quake and Minecraft, and damn, it's definitely a sight to behold...
by gabrielpf3
10 Dec 2016, 00:27
Forum: Mod Compatibility
Topic: MPP and MCP
Replies: 5
Views: 1437

Re: MPP and MCP

Thank you for answering. Just found out about the settings.cfg file. So, does that mean I should still use MPP with OpenMW? And as for everything else MCP offers, does the team have any plans to implement the optional features it provides as, well, optional features in OpenMW, since they're not comp...
by gabrielpf3
10 Dec 2016, 00:06
Forum: Feature Requests and Suggestions
Topic: Combat music interrupting regular music on high levels
Replies: 0
Views: 916

Combat music interrupting regular music on high levels

I'm not sure if this could be considered a bug in the original game, but it was definitely one of the things I hated the most. There he was, my lvl 40 character casually walking around in the woods, going to the next town, enjoying Morrowind's beautiful soundtrack, when a nearby Kwama Forager or may...
by gabrielpf3
09 Dec 2016, 19:59
Forum: Mod Compatibility
Topic: MPP and MCP
Replies: 5
Views: 1437

MPP and MCP

Hello guys, I have two questions regarding OpenMW and MCP/MPP First, will OpenMW include all of MPP's bug fixes, essentially rendering it obsolete? Second, as far as I know OpenMW is going to include all of the MCP's bug fixes, but what about optional features like Toggle Sneak, or the Shortcut key ...