Search found 72 matches

by Myckel
10 Jul 2012, 22:34
Forum: General
Topic: Alchemy
Replies: 110
Views: 40922

Re: Alchemy

I worked on the influence of Luck on the chance and higher Luck gives a higher chance on success (which is what can also be seen in Lazaroth's result). Have you seen if intelligence change any different than luck? As far as I could tell by the tests I did, luck is equivalent to intelligence. I've o...
by Myckel
10 Jul 2012, 06:29
Forum: General
Topic: Alchemy
Replies: 110
Views: 40922

Re: Alchemy

Ok, here is a small update from my side. I've found a way to somewhat accurately measure the effect of the change of attributes to the chance. Problem is that you need about 200 samples for each combo. Then, the spread is still big, but you can see the effect. I worked on the influence of Luck on th...
by Myckel
07 Jul 2012, 09:57
Forum: General
Topic: Morrowind Equations
Replies: 97
Views: 84113

Re: Morrowind Equations

Greendogo wrote: This is against everything I've been taught about speed in MW over the years.
I think there is a lot of misinformation about Morrowind mechanics spread through the interwebs. More about how people think it works, but never measured it.
by Myckel
07 Jul 2012, 09:09
Forum: General
Topic: Morrowind Equations
Replies: 97
Views: 84113

Re: Morrowind Equations

@modred, great! Could you make some changes (one at a time) in CS and see if your formula holds.

Also, one thing is to find out where this 0.3 and 1.75 comes from.
by Myckel
07 Jul 2012, 09:03
Forum: General
Topic: Alchemy
Replies: 110
Views: 40922

Re: Alchemy

It seems we have missed an edge case for the skill gain analysis. When you are partially progressed through a skill and then change your skill level via a script instruction, the progress is adjusted accordingly. But what happens, if you reduce your level so much that the current skill gain progres...
by Myckel
06 Jul 2012, 09:21
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 67518

Re: OpenMW 0.16.0

Hello I understand that OpenMW is still heavily in development, but is it normal that I can barely get ≤30 FPS on my iMac early 2009 (Core2Duo 2.66 GHz, 4GB RAM, NVIDIA GeForce 9400 256 MB)? I turned the graphics options all the way down, disabled all reflections and reduced the resolution to 1280x...
by Myckel
05 Jul 2012, 09:39
Forum: Organisation and Planning
Topic: Monthly Release?
Replies: 13
Views: 7691

Re: Monthly Release?

nico wrote:Hi, I just got a notice from freecode about an ownership request. (I'm the guy who originally led OpenMW a while back.)

I've sent them a reply saying it's OK, so this should hopefully be in order soon.
That was me, thanks for it.
by Myckel
05 Jul 2012, 09:13
Forum: General
Topic: Alchemy
Replies: 110
Views: 40922

Re: Alchemy

Zini wrote:That is useful information. Should go into the wiki.
Any specific place (I guess it doesn't really fit in the formulae page)?
by Myckel
05 Jul 2012, 06:42
Forum: General
Topic: Alchemy
Replies: 110
Views: 40922

Re: Alchemy

what about player->setAlchemy 100 and then player->setAlchemy desired value? It seems that the value of the progress is kept after changing the alchemy level and translated to the progress where you are at for the new level. E.g. Level 60 -> 29 Level 61 -> 26 Level 99 -> 18 Level 50 -> 35 (The prog...
by Myckel
03 Jul 2012, 14:39
Forum: General Development
Topic: MW-Subsystem refactoring (Task #107)
Replies: 16
Views: 12069

Re: MW-Subsystem refactoring (Task #107)

Sweet! Does this also have an influence on the runtime speed?