Search found 6 matches
- 05 Jul 2021, 21:25
- Forum: Support
- Topic: Latest 0.47 Master Build Plugin Loading Issues
- Replies: 1
- Views: 1023
Latest 0.47 Master Build Plugin Loading Issues
Hi everyone, I'm not 100% certain on this, but I assumed that anything merged into the master build would for the most part be functional (as each branch is tested); but I suppose regressions are always possible. I forked the repository yesterday morning (CDT): https://github.com/nox7/openmw-skill-b...
- 11 Jun 2018, 23:20
- Forum: Organisation and Planning
- Topic: OpenMW 0.44.0
- Replies: 278
- Views: 163644
Re: OpenMW 0.44.0
Right click and run OpenMW as an administrator. I'm 99% sure this will fix your initial loading issue. This is a very bad workaround and if it works (which I doubt), something is wrong. There's no reason why OpenMW should need administrative rights to the system. Yes, I got my two MW projects confu...
- 10 Jun 2018, 17:29
- Forum: Organisation and Planning
- Topic: OpenMW 0.44.0
- Replies: 278
- Views: 163644
Re: OpenMW 0.44.0
This isn't really a regression for me, but my rendering freezes have gotten worse in the 0.44 RC above. I can trigger it every time when loading a save in 0.44, but only about 50% of the time in 0.43. More information here: https://bugs.openmw.org/issues/4445 Right click and run OpenMW as an admini...
- 28 Dec 2016, 18:49
- Forum: General Development
- Topic: [Repro Known] Extreme NPC Lag
- Replies: 3
- Views: 2892
[Repro Known] Extreme NPC Lag
This isn't specific to Tamriel Rebuilt, mind you. As I was Tamriel Rebuilt, I went into Port Telvannis and Old Ebonheart only to find a lag fest. Framerate dropping to 1-2FPS. What gives? This is a beautiful recreation of the vanilla game. So I open up vanilla Morrowind and go to the same locations....
- 29 Apr 2016, 23:53
- Forum: Off Topic
- Topic: Morrowind Dialogue Result Window (Bug?MeIdiot?)
- Replies: 2
- Views: 1582
Re: Morrowind Dialogue Result Window (Bug?MeIdiot?)
Was not aware that is where script errors were sent. Reran a test isolating that code. Yes, it works. The issue became apparent when I used
The !== killed it. Needed !=. !== is a PHP habit of mine >.>
Code: Select all
if (something !== 3)
endif
- 29 Apr 2016, 22:18
- Forum: Off Topic
- Topic: Morrowind Dialogue Result Window (Bug?MeIdiot?)
- Replies: 2
- Views: 1582
Morrowind Dialogue Result Window (Bug?MeIdiot?)
I'm using the original creation kit for Morrowind. I have this line of code: MessageBox "Only %.f days have passed!", daysPassedFinance It is defined in the script attached to the NPC. The script only has two lines (other than the Begin/End lines). It is short daysPassedFinance set daysPas...