Search found 14 matches
- 07 Mar 2019, 00:55
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: my thoughts on the way forward
This is why I’m bringing it up, because you’ve already done a lot of work in this direction. There's nothing necessarily wrong with your suggestions; it's just that you present them in a way that ignores too much of the context. To show you how it's done, here is a well-received post I made on r/sk...
- 06 Mar 2019, 22:47
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: my thoughts on the way forward
Just to drop another bit of info on ya, there has been someone looking into Oblivion and fallout assets, but that is still on one of the branches. You can see some of that here: HI, I'll be happy to provide some commentary here if you're interested in some details. Animated doors ( and this ): Some...
- 06 Mar 2019, 20:21
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: my thoughts on the way forward
It's shocks me how much these sorts of topics garner attention from the devs, when there are more interesting topics about development progress and design choices that go untouched for days at a time. Being a lurker long before I've made my account, I've noticed these discussions never delve into a...
- 06 Mar 2019, 18:01
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: my thoughts on the way forward
Modified the topic title to: OpenMW: my thoughts on the way forward because 'the way forward' makes too many assumptions and readers are unaware that the OP doesn't really have anything to say about OpenMW development aside from voicing their opinion. I'm sorry for the bad wording here, I didn't wa...
- 06 Mar 2019, 17:55
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
- 06 Mar 2019, 17:52
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: The way forward
My idea for a new vision is not an engine for either Morrowind or indie RPGs, but an engine for all elder scrolls games. [...] Transforming OpenMW into OpenES will make sure to community has an engine it can trust for great graphics, convenience and proper mod support. Are you sure it's your idea? ...
- 06 Mar 2019, 01:34
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: The way forward
I think we're likely to be quite a while after the 1.0 release when we start supporting the ESM files of later games. Loading newer Nifs, though, is much less scary - supporting more model formats is a good way of adding features to the engine that don't impede other systems, and it means you're no...
- 05 Mar 2019, 22:12
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: The way forward
Let's just reach 1.0 first. 100 agree I want to clarify that I don’t want you to stop working on OpenMW, but it might be wise to have this discussed when there’s actual work being done to handle Oblivion/Skyrim assets. At one point you have to say this is/this is not a part of the official project....
- 05 Mar 2019, 20:39
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
Re: OpenMW: The way forward
Who said that OpenMW was 'done', let alone 'almost done'? It's FOSS, there is no done. :) OpenMW doesn't stand for Open Morrowind. OpenMW is an FOSS open world game engine, it was never the goal to be just for Morrowind. Morrowind was just a focus to get the engine along. It's been that way since t...
- 05 Mar 2019, 19:14
- Forum: General
- Topic: OpenMW: my thoughts on the way forward
- Replies: 29
- Views: 16550
OpenMW: my thoughts on the way forward
As we all can tell, the OpenMW engine is near reaching the stated goals for version 1.0 So before going into what’s on my mind, I want to thank everyone involved in this great undertaking. One of the biggest discussions for what OpenMW actually is supposed to be, has been: Should OpenMW be an engine...