Dependencies can be made optional, licensing issues are harder to deal with instead.
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- 18 Oct 2020, 18:18
- Forum: General Development
- Topic: Lua scripting in OpenMW
- Replies: 81
- Views: 11725
- 18 Oct 2020, 18:04
- Forum: General Development
- Topic: Lua scripting in OpenMW
- Replies: 81
- Views: 11725
- 18 Oct 2020, 13:57
- Forum: Off Topic
- Topic: Full graphics overhaul ...
- Replies: 9
- Views: 2552
Re: Full graphics overhaul ...
Unfortunately, it's pretty rare for Elder Scrolls mods to have open enough permissions to do anything like sticking several in a zip together, even if you credit the original authors. That problem can be easily circumvented by using the portmod mod manager, which takes care of downloading each mod ...
- 04 Oct 2020, 10:13
- Forum: General Development
- Topic: Not supported mods
- Replies: 4
- Views: 1719
- 29 Sep 2020, 09:23
- Forum: Mod Compatibility
- Topic: Portmod - Mod Manager
- Replies: 51
- Views: 20650
Re: Portmod - Mod Manager
Can't wait for the day when installing the total overhaul will be as simple as emerging a set 

- 24 Sep 2019, 08:47
- Forum: Content Development
- Topic: Natural Character Growth and Decay - An OpenMW Leveling Mod
- Replies: 49
- Views: 32016
Re: Natural Character Growth and Decay - An OpenMW Leveling Mod
I have a question about this mod: which skills do contribute to raise your attributes? Only major and minor skills or all of them?
- 10 Sep 2019, 08:02
- Forum: Support
- Topic: Warnings with Morrowind VanillaPlus textures
- Replies: 14
- Views: 3048
Re: Warnings with Morrowind VanillaPlus textures
I've opened two issues on the bug tracker:
https://gitlab.com/OpenMW/openmw/issues/5156
https://gitlab.com/OpenMW/openmw/issues/5157
Thanks for your help.
https://gitlab.com/OpenMW/openmw/issues/5156
https://gitlab.com/OpenMW/openmw/issues/5157
Thanks for your help.
- 09 Sep 2019, 20:08
- Forum: Support
- Topic: Warnings with Morrowind VanillaPlus textures
- Replies: 14
- Views: 3048
Re: Warnings with Morrowind VanillaPlus textures
I'd be glad to help debugging it if you can tell me how toAnyOldName3 wrote: ↑09 Sep 2019, 19:08I'm assuming you can't put a breakpoint where the message is printed so I can see what a bunch of local variables are set to.

- 09 Sep 2019, 18:40
- Forum: Support
- Topic: Warnings with Morrowind VanillaPlus textures
- Replies: 14
- Views: 3048
Re: Warnings with Morrowind VanillaPlus textures
This is my settings.cfg: [Game] barter disposition change is permanent = true followers attack on sight = true only appropriate ammunition bypasses resistance = true prevent merchant equipping = true rebalance soul gem values = true show effect duration = true show enchant chance = true show melee i...
- 09 Sep 2019, 18:38
- Forum: Support
- Topic: Warnings with Morrowind VanillaPlus textures
- Replies: 14
- Views: 3048
Re: Warnings with Morrowind VanillaPlus textures
It'll probably help to know where you were when the error happened. If I'm testing in a different region of Morrowind where the problematic texture isn't used, I'm going to have a hard time reproducing this. Start a new game with "Skip menu and generate default character" enabled and "Start default...