Search found 153 matches

by darkbasic
29 Apr 2016, 14:46
Forum: General
Topic: Vivec retexture to show off/test shaders
Replies: 104
Views: 48826

Re: Vivec retexture to show off/test shaders

Why don't you write patch files for upgrades? They are cross platform...
by darkbasic
27 Apr 2016, 17:06
Forum: General
Topic: Vivec retexture to show off/test shaders
Replies: 104
Views: 48826

Re: Vivec retexture to show off/test shaders

Great milestone, thanks :o
by darkbasic
27 Apr 2016, 10:48
Forum: Off Topic
Topic: Laptop purchasing advice.
Replies: 6
Views: 3079

Re: Laptop purchasing advice.

I hear AMD has problems with the drivers on linux. AMD is undergoing a rewrite of their Linux proprietary stack, merging closed source and open source kernel space drivers into an unique open one. Then they will provide both open source and closed source userspace on top of their open kernel space ...
by darkbasic
27 Apr 2016, 10:39
Forum: General
Topic: Get data files from GOG setup without wine
Replies: 21
Views: 23830

Re: Get data files from GOG setup without wine

That sounds good, I think I'm going to re-buy Morrowind from gog, I'm tired of using CDs.
Edit: 20€? Too much, they are crazy.
by darkbasic
26 Apr 2016, 16:40
Forum: General Development
Topic: [patch] new fog shader
Replies: 127
Views: 128291

Re: [patch] new fog shader

Wow, it looks good. Is it going to be mainlined?
by darkbasic
26 Apr 2016, 15:40
Forum: General
Topic: Could we have some mod compilations?
Replies: 17
Views: 11289

Re: Could we have some mod compilations?

Cramal wrote:A guy made this guide recently :

http://wiki.step-project.com/Guide:Morrowind
This is quite interesting too: http://pastebin.com/7gF2VLaf
by darkbasic
24 Apr 2016, 09:57
Forum: General
Topic: Roadmap is confusing/misleading to non-developers
Replies: 5
Views: 4429

Re: Roadmap is confusing/misleading to non-developers

DestinedToDie wrote:Atualpha has been planning to do a video on what´s left to do until version 1.0. Will probably give a better overview of what´s to be done than the roadmap.
That sounds good, I love his videos :)
by darkbasic
22 Apr 2016, 12:01
Forum: Feature Requests and Suggestions
Topic: Delay 1.0 untill all of MWSE is implemented
Replies: 44
Views: 25964

Re: Delay 1.0 untill all of MWSE is implemented

Zini wrote:existing content files based on MWSE will have to be modified or rewritten
Oh, that's a pity :(
by darkbasic
21 Apr 2016, 20:55
Forum: Feature Requests and Suggestions
Topic: Delay 1.0 untill all of MWSE is implemented
Replies: 44
Views: 25964

Re: Delay 1.0 untill all of MWSE is implemented

psi29a wrote:We await your pull/merge requests.
It would be definitely funny contributing code to openmw, but I'm a full stack javascript developer so it will take much more efforts than I could afford. That's why I chosed to contribute economically instead.
by darkbasic
21 Apr 2016, 11:30
Forum: Feature Requests and Suggestions
Topic: Delay 1.0 untill all of MWSE is implemented
Replies: 44
Views: 25964

Re: Delay 1.0 untill all of MWSE is implemented

I somehow agree with commodore256, because almost no one is playing plain old Morrowind anymore and I fear that releasing 1.0 without mod support will let you lose lots of potential users. I agree that we should definitely get a better scripting system, but support for old mods is extremely importan...