Search found 641 matches

by Capostrophic
26 Feb 2020, 19:37
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 351
Views: 121165

Re: Elder-scrolls IV Oblivion

Some basic Fallout 3/New Vegas format mesh loading there.
Image
by Capostrophic
26 Feb 2020, 16:45
Forum: Mod Compatibility
Topic: PC Voice for OpenMW, has anyone been able to successfully make this work on OpenMW?
Replies: 2
Views: 69

Re: PC Voice for OpenMW, has anyone been able to successfully make this work on OpenMW?

Curiously a lot of the scripts in the mod are broken because they are global scripts that try to run instructions without an implicit reference. Didn't have a closer look at them though.
by Capostrophic
20 Feb 2020, 23:57
Forum: Feature Requests and Suggestions
Topic: Scroll Wheel and Toggle Sneak
Replies: 8
Views: 3781

Re: Scroll Wheel and Toggle Sneak

It's already a thing in the nightly builds.
by Capostrophic
15 Feb 2020, 21:04
Forum: Support
Topic: [Solved] Bug with %PCRank?
Replies: 2
Views: 88

Re: Bug with %PCRank?

No, GetPCRank works correctly. If Tiram had a faction, it would have recovered your rank in that faction. Remember the dialogue system can't tell what faction PCRank should work with from the dialog conditions of the context.
by Capostrophic
13 Feb 2020, 19:18
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 88
Views: 23460

Re: OpenMW 0.46.0

by Capostrophic
11 Feb 2020, 08:57
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 88
Views: 23460

Re: OpenMW 0.46.0

Wait, is it not common knowledge 0.45.0 was released half-baked?

Anyway, trying to speed up 0.46.0 release just won't work out well. Especially if there are known issues. Nightly users aren't lab rats, but release build users are especially so.
by Capostrophic
31 Jan 2020, 16:26
Forum: General
Topic: Other games
Replies: 2
Views: 453

Re: Other games

However, there are still plans to officially support later TES games. Though it'll take a while to get to that point.

As you can guess, akortunov doesn't believe it's worth the trouble.
by Capostrophic
31 Jan 2020, 01:59
Forum: General Development
Topic: Weird openmw-cs problem
Replies: 5
Views: 398

Re: Weird openmw-cs problem

It's not something supernatural. ESM reader/writer doesn't work well with plugins that lack cell lighting subrecords (i.e. cleaned plugins), in resaved plugins the subrecords are resaved anyway but with zero values (black colors). The problem is, there's no information in the plugin as is that could...
by Capostrophic
13 Jan 2020, 12:38
Forum: General
Topic: Possible issue with potion crafting?
Replies: 9
Views: 712

Re: Possible issue with potion crafting?

Basically yes.
by Capostrophic
12 Jan 2020, 22:42
Forum: General
Topic: Possible issue with potion crafting?
Replies: 9
Views: 712

Re: Possible issue with potion crafting?

The code that decides whether to use the maximum count of ingredients possible or the value set in the count field in the lower left corner of the alchemy window (the former is chosen if it's smaller) is written correctly and it works in my game. Make sure count field doesn't have a larger number th...