Search found 1388 matches

by AnyOldName3
14 Jul 2019, 02:32
Forum: Support
Topic: How to script the difficulty?
Replies: 2
Views: 114

Re: How to script the difficulty?

OpenMW only has MWScript - the experimental Lua and Python bindings were only a proof-of-concept and weren't very useful, so never got merged. You can either implement what you want in MWScript (which may turn out to be difficult or impossible as it's generally considered to be an awful language wit...
by AnyOldName3
12 Jul 2019, 15:54
Forum: Feature Requests and Suggestions
Topic: Documenting Xbox UI differences from PC
Replies: 7
Views: 440

Re: Documenting Xbox UI differences from PC

I guess that's probably fine, although there's also the thing about Bethesda not wanting us to support non-PC assets on PC, which, while not legally-binding, might encourage them to lawyer-up and go looking for things they can nitpick. In terms of a practical gamepad input scheme, there are plenty o...
by AnyOldName3
12 Jul 2019, 11:38
Forum: Feature Requests and Suggestions
Topic: Documenting Xbox UI differences from PC
Replies: 7
Views: 440

Re: Documenting Xbox UI differences from PC

Are those custom-made textures/images that you're linking or are they original game assets? We're definitely not allowed to have links to them here if it's the latter, so please remove them immediately if so. If you've not confirmed that they're actually safe pretty soon, a moderator will remove the...
by AnyOldName3
10 Jul 2019, 20:59
Forum: Support
Topic: rebirth meshes still used without rebirth?
Replies: 3
Views: 186

Re: rebirth meshes still used without rebirth?

In the MO2 plugin, you'd just uncheck the mod in the left pane and run the exporter again.
by AnyOldName3
10 Jul 2019, 16:31
Forum: Support
Topic: Are these known issues? (NPCs/Companions)
Replies: 4
Views: 262

Re: Are these known issues? (NPCs/Companions)

(1) is caused because the idle animations for these NPCs don't end in the same place they started, so they gradually work their way towards the edge of the platforms they stand on, then they can't get back up because they weren't expecting to have moved. I was under the impression that fixed animati...
by AnyOldName3
10 Jul 2019, 16:28
Forum: Support
Topic: Failure to save with "Write operation failed (memory stream)"
Replies: 7
Views: 280

Re: Failure to save with "Write operation failed (memory stream)"

It says it was merged at 10:08 AM in my timezone, and I was under the impression that nightlies were built later than that.
by AnyOldName3
09 Jul 2019, 20:55
Forum: Support
Topic: rebirth meshes still used without rebirth?
Replies: 3
Views: 186

Re: rebirth meshes still used without rebirth?

Did you just deactivate the ESP/ESM without deactivating the data directory? Just deactivating the plugin file won't completely deactivate the mod. Any new locations or quests or weapons etc. will be missing from the game, but mesh and texture replacers will still be active.
by AnyOldName3
09 Jul 2019, 17:19
Forum: Support
Topic: Failure to save with "Write operation failed (memory stream)"
Replies: 7
Views: 280

Re: Failure to save with "Write operation failed (memory stream)"

If you'd been on Linux, there's a crash catcher that can get a stack trace on a regular build, but you need PDBs and a debugger attached on Windows. If you're willing to build RelWithDebInfo (or Debug if you're happy with single-digit framerates) yourself, http://wiki.openmw.org/index.php?title=Deve...
by AnyOldName3
09 Jul 2019, 00:56
Forum: Support
Topic: Failure to save with "Write operation failed (memory stream)"
Replies: 7
Views: 280

Re: Failure to save with "Write operation failed (memory stream)"

Is this with a custom build or a nightly, or an official release? I've changed something recently with memory streams, so it's important to know if this is happening before or after my changes. If it's not an official build, then knowing what OS you're on and what versions of the dependencies you're...
by AnyOldName3
09 Jul 2019, 00:52
Forum: Content Development
Topic: additem, leveled lists, and creatures vs NPCs
Replies: 6
Views: 305

Re: additem, leveled lists, and creatures vs NPCs

I'm pretty sure you can just google Morrowind Construction Kit and find an official download that'll work with any version of Morrowind. You can also make an ESP with the OpenMW CS - just rename the omwaddon file to esp and it'll work just fine. If you've got scripts, though, you'll need to resave i...