Search found 1066 matches
- 28 Jul 2015, 14:55
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
There is something up with the animation and I think I need ground to test it better. Can you give me the template with land psi?
- 27 Jul 2015, 14:39
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
I think we should write down some animations we want the model to be able to do. Here's my list: 1. Walking around in all directions. 2. Death animation. 3. Swim animation? 4. Hand-ToHand? Keep in mind there is no ground to jump on. There are no weapons to draw, as well as swing. There are also no s...
- 27 Jul 2015, 13:22
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
Wohoo! I think the picture speaks for itself. http://i.imgur.com/K5JLFt3.png Just so you know. There is no tail part. There is no clavicle part. The tail I don't really care about, but I discovered Clavicle a little too late and would have to redo half of it just to get clavicle parts, but I'd rathe...
- 27 Jul 2015, 09:30
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
I think I got some more insight in the inner workings of Anim_Base nif so I'm remaking the skeleton.
- 26 Jul 2015, 19:04
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
Setup: Our base animation nifs, BetterBodies bodies (plz don't sue me). http://i.imgur.com/MRF0nJF.png But for some reason when I switch to our bodies they don't show. Thus I conclude I should look at betterbodies right now to figure out what I did differently (thought I used the same method). And f...
- 26 Jul 2015, 17:52
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
I got the head. :) Same doesn't go for other bodyparts. Of course they can't be added in object player and adding them in bodyparts doesn't make them work. So maybe I'm missing something or we can't do this yet or my skeleton is incorrect. Edit: I got an idea. I'll try to put BetterBodies into the g...
- 26 Jul 2015, 17:39
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
I will try to figure out where to get and how to install them. :d
Edit: Found. Installing.
Edit: Found. Installing.
- 26 Jul 2015, 17:29
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
Then in player object, you assign your ID of that body-part to the player's head. Bingo :) When I save the plugin, exit OpenMW-CS and reload the plugin, the Head ID is gone. I'm guessing my version of OpenMW-CS does not yet save this. Also, to my knowledge, you shouldn't have to go into object play...
- 26 Jul 2015, 13:18
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
I simply typed in enableracemenu. However didn't get the expected result.
- 26 Jul 2015, 12:27
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 158460
Re: OpenMW Game Template
Hmm when I add Head.nif to head in CS, I can't see anything ingame.
http://s000.tinyupload.com/index.php?fi ... 5834188396
Feel free to give it a try. The meshes are made as skins (same method as BetterBodies mod uses).
http://s000.tinyupload.com/index.php?fi ... 5834188396
Feel free to give it a try. The meshes are made as skins (same method as BetterBodies mod uses).