Search found 43 matches

by DanielCoffey
25 Oct 2015, 10:47
Forum: General
Topic: OpenMW Benchmarks
Replies: 6
Views: 2917

Re: OpenMW Benchmarks

We should probably define a few standard places to take a benchmark since it can vary so much. An indication of whether you are running modded or not would be helpful too.
by DanielCoffey
19 Oct 2015, 15:08
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 94816

Re: OpenMW 0.37.0 (?)

There is an old saying... "When'm's black, m's done."

0.37 will be out when they say it is out.
by DanielCoffey
18 Oct 2015, 10:20
Forum: Feature Requests and Suggestions
Topic: NPCs and Locked Doors
Replies: 11
Views: 3601

Re: NPCs and Locked Doors

What is OpenMW's self-imposed remit for being faithful to Morrowind behaviour vs "improving" on it?
by DanielCoffey
05 Oct 2015, 07:29
Forum: Support
Topic: 2 problems with openMW
Replies: 3
Views: 2214

Re: 2 problems with openMW

I use Linux Mint myself but would Mageia access a PPA the same way as Ubuntu? (I am not an experienced Linux user - I have had Mint for a month) Look at the Installation Instructions in the Wiki and you will see that there is a link to the Ubuntu repository ppa:openmw/openmw which will get you 0.36....
by DanielCoffey
27 Sep 2015, 22:05
Forum: Off Topic
Topic: An Unexpected Consequence...
Replies: 7
Views: 2329

Re: An Unexpected Consequence...

Another question on the subject of consequences... ...how do the antagonistic Guild questlines affect each other? I am at the early Fighters Guild quest to deal with four Telvanni Agents at the Caldera Ebony Mine. Eydis has been to great pains to say they are Thieves Guild but that I can murder them...
by DanielCoffey
27 Sep 2015, 10:30
Forum: Off Topic
Topic: An Unexpected Consequence...
Replies: 7
Views: 2329

Re: An Unexpected Consequence...

I have been careful not to steal stock from merchants in Balmora so far but there are several who will notice missing items when they next go upstairs at the end of the day or when they check their chests and sacks. The Dwemer Coherer in Pelagiad caught me by surprise but I guess if I spot a valuabl...
by DanielCoffey
27 Sep 2015, 07:35
Forum: Off Topic
Topic: An Unexpected Consequence...
Replies: 7
Views: 2329

An Unexpected Consequence...

Morrowind threw one of those unexpected consequences at me yesterday that I am sure experienced players would have seen a mile away. Me, being new at the game, got caught by the short and curlies as they say. As you know, NPCs in Skyrim don't really give two hoots when you nick their stuff... OK, su...
by DanielCoffey
18 Sep 2015, 07:33
Forum: Support
Topic: OSG build - Water and Shadows [SOLVED]
Replies: 2
Views: 1377

Re: OSG build - Water and Shadows

I have seen Scrawl's excellent post and it makes things clear to me.
by DanielCoffey
18 Sep 2015, 07:32
Forum: General
Topic: Journal size
Replies: 7
Views: 2147

Re: Journal size

In the settings.cfg file you will see "scaling factor = 1.0" - it scales the effective resolution of the MyGUI layer.
by DanielCoffey
17 Sep 2015, 13:33
Forum: Support
Topic: OSG build - Water and Shadows [SOLVED]
Replies: 2
Views: 1377

OSG build - Water and Shadows [SOLVED]

I was wondering what the current situation in the OSG build (0.36.1 Daily) is regarding Shadows and Water shaders. I know the Ogre build had a very thorough set of shaders but I remember back in June when I read about 0.36.1 that the OSG branch was still playing catchup in this area. I am also curio...