Search found 169 matches

by Loriel
10 Jun 2021, 07:00
Forum: News
Topic: OpenMW Spotlight: Lua & Light, the second chapter
Replies: 13
Views: 5345

Re: OpenMW Spotlight: Lua & Light, the second chapter

This is awesome, but will lighting levels/contrast be configurable and/or accessible through modding (maybe even with the new Lua scripting system)? Yes, it's configurable in-game through the video options. This also provides a workaround to the inability to adjust gamma settings on Linux. This was...
by Loriel
07 Apr 2021, 05:10
Forum: Support
Topic: Mods are activated but have no effect?
Replies: 15
Views: 1293

Re: Mods are activated but have no effect?

See the discussion in viewtopic.php?f=8&t=7377 about using "ori" for this purpose.

Loriel
by Loriel
06 Apr 2021, 20:48
Forum: Support
Topic: Mods are activated but have no effect?
Replies: 15
Views: 1293

Re: Mods are activated but have no effect?

I don't see any problems there. The warnings shouldn't be stopping anything working.

Loriel
by Loriel
06 Apr 2021, 19:57
Forum: Support
Topic: Mods are activated but have no effect?
Replies: 15
Views: 1293

Re: Mods are activated but have no effect?

Yes - here is my log. It's from a recent version of 0.47, so may differ slightly from your 0.46. [05:58:36.414 I] Crash handler installed [05:58:36.644 I] Loading config file: /home/david/.config/openmw/openmw.cfg [05:58:36.660 I] Loading config file: /home/david/openmw/build/openmw.cfg [05:58:36.70...
by Loriel
06 Apr 2021, 18:29
Forum: Support
Topic: Mods are activated but have no effect?
Replies: 15
Views: 1293

Re: Mods are activated but have no effect?

There have been similar problems posted in the past, questioning whether mods are being correctly loaded. eg https://forum.openmw.org/viewtopic.php?f=8&t=7260 and https://forum.openmw.org/viewtopic.php?f=8&t=7377 I suggest a quick review of the log file, which on linux should be at ~/.config...
by Loriel
10 Feb 2021, 06:52
Forum: Support
Topic: Strange polygons around player model
Replies: 5
Views: 1331

Re: Strange polygons around player model

The log reveals errors such as "Failed to load 'meshes/a/a_darkbrotherhood_helmet.nif': Resource 'meshes/a/a_darkbrotherhood_helmet.nif' not found, using marker_error.nif instead" (at line 152). Presumably either that particular item is missing or is installed in the wrong place - and it a...
by Loriel
21 Jan 2021, 09:41
Forum: Support
Topic: weird issue with keyboard input - can't move but ESC and F-keys work
Replies: 5
Views: 1235

Re: weird issue with keyboard input - can't move but ESC and F-keys work

The thread at https://forum.openmw.org/viewtopic.php?f=8&t=7141&p=69074 covers a problem which may be similar - it's possible that the MWSE issue is merely a misleading name for a script rather than actually relying on MWSE. I suggest trying to identify why those scripts are failing to compi...
by Loriel
17 Jan 2021, 20:32
Forum: Support
Topic: weird issue with keyboard input - can't move but ESC and F-keys work
Replies: 5
Views: 1235

Re: weird issue with keyboard input - can't move but ESC and F-keys work

There is a similar problem reported at viewtopic.php?f=8&t=7141

I suspect that if yours is random/intermittent then it's not the same, but might be worth a try.

It's certainly worth examining the log to see what (if any) errors or warnings it reports.

Loriel
by Loriel
16 Dec 2020, 22:09
Forum: Support
Topic: eyes not blinking lips not opens
Replies: 6
Views: 1473

Re: eyes not blinking lips not opens

BTW i just download this house, and when teleport inside game crash, but without using OpenMW everything are fine. https://download.fliggerty.com/download-44-1007 i know there is 1.5 version on nexus but ive wanted know why crashes on OpenMW. The short answer is that the script attached to the ring...
by Loriel
14 Dec 2020, 17:23
Forum: Support
Topic: OpenMW not Loading Texture and Mesh Mods
Replies: 9
Views: 1607

Re: OpenMW not Loading Texture and Mesh Mods

https://www.reddit.com/r/Morrowind/comm ... le_errors/ reports similar errors, related to the MW Official Bitter Sounds plugin, or more accurately an incomplete updated version of it.

Loriel