Search found 101 matches

by DocClox
11 Aug 2015, 08:46
Forum: Support
Topic: Compiling on Gentoo: +osg?
Replies: 17
Views: 6415

Re: Compiling on Gentoo: +osg?

I've been away for a long weekend and haven't had a chance to look at the problem. I can confirm that I am using +qt4 when building osg. I had this building when the first OSG port was released, so it can't be that far off. I'll check my use flags against that list when I get home. It might just be ...
by DocClox
07 Aug 2015, 09:02
Forum: Support
Topic: Compiling on Gentoo: +osg?
Replies: 17
Views: 6415

Re: Compiling on Gentoo: +osg?

So I wonder why cmake isn't finding it then. Something must have changed. Oh well, that's Gentoo I suppose.

Thanks for the explanation. :)
by DocClox
06 Aug 2015, 20:40
Forum: Support
Topic: Compiling on Gentoo: +osg?
Replies: 17
Views: 6415

Compiling on Gentoo: +osg?

Trying to compile on Gentoo. It worked just fine a few weeks ago. Now I need an updated version of OSG. Fair enough, I can update that. I still don't seem to have osgQT though. The only clue I have is the notation "incomplete +osg" on the wiki. So I'm guessing I need to set a use flag on s...
by DocClox
06 Aug 2015, 11:13
Forum: Feature Requests and Suggestions
Topic: Export/Import XML
Replies: 11
Views: 8037

Re: Export/Import XML

I always wished (and this is a general TES grumble rather than a OpenMW request) but I always wished there was some sort of assembler or compiler that would let me create game items with a text editor. Probably not dungeon layouts or other highly visual aspects, but things like spells, dialogue, jou...
by DocClox
31 Jul 2015, 10:05
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 157449

Re: OpenMW Game Template

Perhaps have a full moon with a gear overlaid, with the gear spinning while the moon stays in place. Maybe the gear could be star-shaped somehow? That was my first thought. It would keep a call-back to the projects roots without treading too closely on Bethesda's toes. How about mirroring the moon ...
by DocClox
27 Jul 2015, 11:30
Forum: General
Topic: Width of (N)PC Imperials and Argonians
Replies: 4
Views: 3596

Re: Width of (N)PC Imperials and Argonians

I've been finding this on vanilla with MGE XE. Put an exquisite robe on one of my guys and the they look like they need to join weight-watchers. I've been assuming that's to do with the aspect ratio being changed for wide screen. I've not noticed it particularly in OpenMW though. Still, what resolut...
by DocClox
16 Jul 2015, 12:43
Forum: Feature Requests and Suggestions
Topic: Item Grouping
Replies: 5
Views: 4005

Re: Item Grouping

Restocking items stack separately from non-restocking instances of the same object as well. Ajira starts with five restocking units of crab meat, but often has a sixth one for sale in her initial stock. That shows up as two stacks of crab meat, one restocking and one not. If you try to expand her st...
by DocClox
16 Jul 2015, 12:29
Forum: General
Topic: Daggerfall on OpenMW?
Replies: 31
Views: 18022

Re: Daggerfall on OpenMW?

lysol wrote:
DocClox wrote: Fair enough. What did I say that sounded like I disagreed with that statement?
Ignore I said anything haha. I was at work when I wrote although I didn't really have the time to browse the forums. So I basically just gleaned through the thread and misinterpreted a bit.
Good enough for me :)
by DocClox
15 Jul 2015, 12:34
Forum: Feature Requests and Suggestions
Topic: Noticed a few of the MCP options have been implemented,
Replies: 4
Views: 4571

Re: Noticed a few of the MCP options have been implemented,

Don't have an opinion an arrow enchanting (other than "more options are always nice") but I agree that merchants should wear nice armor if they are sold it. I always thought it was a funny thing to see, in a good way. Actually, that's one thing I'd strongly prefer to see left optional. Ot...
by DocClox
09 Jul 2015, 12:04
Forum: Support
Topic: Barter Screen Strangeness
Replies: 5
Views: 3405

Re: Barter Screen Strangeness

I just ran into this one again. Mercantile of 80, Personality of 120, luck of 80 and selling potions valued at 1700 drakes. I was getting roughly 10% of the price as my offer price. I can supply screenshots if anyone wants them. I think it might have been the result of something glitching somewhere....