Search found 46 matches

by Netchythenetch
06 Jun 2020, 15:23
Forum: Support
Topic: Weird core usage and very loud pc vent
Replies: 5
Views: 942

Re: Weird core usage and very loud pc vent

What precisely are you concerned about? Computers have fans so they can cool down when they're working Well, I was worried that the excessive heat/usage could damage the processor. I'm not an expert whatsoever, so thanks for clearing that up. If it's louder than you're used to, it's probably just t...
by Netchythenetch
06 Jun 2020, 14:39
Forum: Support
Topic: Weird core usage and very loud pc vent
Replies: 5
Views: 942

Re: Weird core usage and very loud pc vent

Isn't the core usage a bit weird though? Should it be like this?
by Netchythenetch
06 Jun 2020, 14:10
Forum: Support
Topic: Weird core usage and very loud pc vent
Replies: 5
Views: 942

Weird core usage and very loud pc vent

Hello everyone, I'm back to bother you once again with an issue with my game. I have noticed that during my playthroughs the pc vent starts spinning very fast and is very loud. These are my specs: AMD Ryzen 5 2600X Six-Core Processor NVIDIA GeForce GTX 1660 Ti 16 GB RAM I installed the Logitech Gami...
by Netchythenetch
04 Apr 2020, 00:23
Forum: Support
Topic: Performance issues on modern hardware (latest OpenMW Nightly)
Replies: 2
Views: 788

Re: Performance issues on modern hardware (latest OpenMW Nightly)

what are your distant land loading settings? At least on my machine (which has a weaker GPU, but comparable CPU), those settings are key. With not too many cells to load and quite aggressive small object culling, it's still quite playable, rarely dropping below 40 FPS. See, that's the thing. I don'...
by Netchythenetch
03 Apr 2020, 18:32
Forum: Support
Topic: Performance issues on modern hardware (latest OpenMW Nightly)
Replies: 2
Views: 788

Performance issues on modern hardware (latest OpenMW Nightly)

Hello everyone, As the title says, I'm experiencing performance issues with OpenMW. I installed Logitech Gaming Software and I found out that OpenMW is only using two cores, which is fine for a Vanilla setup but becomes a problem when I install texture packs or mods that overhaul the world like Rebi...
by Netchythenetch
27 Dec 2016, 14:12
Forum: Feature Requests and Suggestions
Topic: Rain collision
Replies: 5
Views: 4151

Re: Rain collision

Sorry for being a post Necromancer :D I was wondering, are there any news concerning this feature?
by Netchythenetch
22 Dec 2016, 20:34
Forum: Mod Compatibility
Topic: Question about texture mods priority
Replies: 3
Views: 1877

Re: Question about texture mods priority

I reinstalled Morrowind, and that solved a problem for another mod (Django's tapestries), but bottles and glasses are still unaffected.
by Netchythenetch
22 Dec 2016, 19:36
Forum: Mod Compatibility
Topic: Question about texture mods priority
Replies: 3
Views: 1877

Question about texture mods priority

Greetings, everyone! I finally caved and decided to install mods properly on openmw (separate folders rule!), but I've run into a bit of a problem. I'm using a big texture pack (connary's) and the "long live the glassware" retexture. Problem is, these two mods modify the same textures (bottles and g...
by Netchythenetch
22 Dec 2016, 13:47
Forum: Mod Compatibility
Topic: Abot's Menu Time
Replies: 10
Views: 3808

Re: Abot's Menu Time

Anyway, please consider adding this mod to our [url=<a href="https://wiki.openmw.org/index.php?title=Mod_status" title="Linkify Plus Plus" class="linkifyplus">https://wiki.openmw.org/index.php?title=Mod_status</a>]Mod status page[/url]. In order to do so, simply assign yourself to the Wiki user gro...
by Netchythenetch
17 Dec 2016, 12:36
Forum: Feature Requests and Suggestions
Topic: Skyrim-like sneak system
Replies: 5
Views: 2476

Skyrim-like sneak system

Hello everyone,
I'm well aware that this feature will only be implemented by modders, but I'm curious: would it be possible? I mean, there is already a Morrowind mod that uses light-based sneaking, but it messes with Sneak skill values and I do not like that at all.
Thank you for your attention.