Search found 12 matches
- 30 Dec 2015, 03:46
- Forum: Feature Requests and Suggestions
- Topic: Themed music
- Replies: 3
- Views: 3759
Re: Themed music
My question is with OpenMW would it be possible to script the engine so that it only plays tracks during certain moments or in certain locations? Since that's one flaw Morrowind always had to me that as good as Jeremy Soule's music was, it got repetitive overtime. After 1.0, one of my plans is to p...
- 29 Dec 2015, 08:09
- Forum: Feature Requests and Suggestions
- Topic: Themed music
- Replies: 3
- Views: 3759
Themed music
I remembered when I was playing Daggerfall something I noticed was the soundtrack always felt much more thematic. Largely because there was a ton of tracks but also because they only played during certain moments in the game. Like dungeon tracks playing during dungeons, morning and day tracks playin...
- 24 Mar 2015, 13:18
- Forum: Feature Requests and Suggestions
- Topic: simple request: display name of currently playing music
- Replies: 8
- Views: 5612
Re: simple request: display name of currently playing music
I personally always added a lot of tracks from other TES games into my music folder
- 17 Mar 2015, 16:21
- Forum: Feature Requests and Suggestions
- Topic: Xbox UI!
- Replies: 52
- Views: 33228
Re: Xbox UI!
So now that controller support has been implemented (and despite the "floaty" mouse to joystick mapping so far I like the implementation) is there going to be a UI built for it?
- 15 Mar 2015, 08:11
- Forum: Feature Requests and Suggestions
- Topic: Resizing the interface?
- Replies: 7
- Views: 7299
Re: Resizing the interface?
Not sure what this is about? Interface has broad implications. I am having trouble resizing the window in-game, it causes the cursor to misalign and the window to go into the corner. I was pretty descriptive. I just want the ability to resize book/scrolls/note displays (since they're really small a...
- 12 Mar 2015, 06:31
- Forum: News
- Topic: Patching up
- Replies: 5
- Views: 13144
Re: Patching up
What will also be included is a single feature: Controllers. Last year there was some work done on joystick support. It worked mostly, but not in a good enough state to warrant including it in OpenMW. Digmaster and scrawl have sufficiently advanced controller support now to make it into the next bu...
- 15 Nov 2014, 03:49
- Forum: Off Topic
- Topic: Do you have to join a great house?
- Replies: 12
- Views: 8267
Re: Do you have to join a great house?
It's worth noting you can bypass the entire second half of the main quest (where you become proclaimed Hortator and Nerevarine) by being above level 21 and having at least 50 reputation.
Then Nibani Maesa will tell you that you can meet the Arch canon and later Vivec.
Then Nibani Maesa will tell you that you can meet the Arch canon and later Vivec.
- 15 Nov 2014, 03:13
- Forum: General
- Topic: I can't seem to interact with Netch corpses
- Replies: 5
- Views: 4211
Re: I can't seem to interact with Netch corpses
As a temporary workaround, at least with cliffracers, if you walk into the corpse and look up you can usually loot it. I'll try that out Why would you kill netches in the first place anyway :( I always like to kill Netches when I play as a Marksman related character. They're such a huge target and ...
- 14 Nov 2014, 08:25
- Forum: General
- Topic: I can't seem to interact with Netch corpses
- Replies: 5
- Views: 4211
I can't seem to interact with Netch corpses
For some reason interacting with a netch corpse in my game doesn't bring up the prompt to search it's inventory.
I'm assuming this has already been reported on the bug tracker but I'm curious if anyone else has noticed it
I'm assuming this has already been reported on the bug tracker but I'm curious if anyone else has noticed it
- 12 Nov 2014, 14:11
- Forum: Feature Requests and Suggestions
- Topic: Resizing the interface?
- Replies: 7
- Views: 7299
Re: Resizing the interface?
Isn't MGE XE a separate program? Will it work with OpenMW? I recall on the faq it stated mods that are reliant on separate programs like MGE won't with work OpenMWAmenophis wrote:MGEXE has an option to change the size of the icons.