Search found 53 matches

by SGMonkey
25 Dec 2016, 02:59
Forum: General
Topic: What OS?
Replies: 14
Views: 3931

What OS?

Hello everyone. Just something I've always wondered about with devs and users of OpenMW. Title says it all, what OS, distro, DE are you using? Either for dev work or gaming. I generally switch between Manjaro and W10. Manjaro being the preferred choice for most things. W10 for gaming and UE4 work. C...
by SGMonkey
08 Sep 2016, 23:59
Forum: News
Topic: OpenMW 0.40.0 Released!
Replies: 29
Views: 13333

Re: OpenMW 0.40.0 Released!

Awesome release!

Keep up the great work all!
by SGMonkey
01 Sep 2016, 20:15
Forum: General
Topic: Just got home & found an awesome surprise...
Replies: 7
Views: 2699

Re: Just got home & found an awesome surprise...

0.40.0 Has been released?
by SGMonkey
04 Jun 2016, 00:50
Forum: General
Topic: Model Format Support
Replies: 2
Views: 1499

Model Format Support

Title pretty much says it all. But... what formats other than netimmerse are supported (if any)?

It would be an absolute godsend if openMW could read fbx files or something similar. No more pissing around with odd formats or god forbid Blender 2.49....

Cheers all!
by SGMonkey
14 May 2016, 00:52
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 330
Views: 108882

Re: Elder-scrolls IV Oblivion

DestinedToDie wrote: Personally I didn't think Oblivion was so great. If modders are to recreate it better than Bethesda, then maybe they can do it here: http://project-tamriel.com/viewforum.php?f=5
Fuck yeah!

Ahem...
by SGMonkey
27 Dec 2015, 23:21
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 330
Views: 108882

Re: Elder-scrolls IV Oblivion

DestinedToDie wrote:Lack of manpower. Project Tamriel (sister project of Tamriel Rebuilt)...... *SNIP*
Wow. Never heard us referred too as a sister project. Heh.
by SGMonkey
28 May 2015, 17:07
Forum: General
Topic: 2d game on openmw engine
Replies: 9
Views: 2292

Re: 2d game on openmw engine

OpenMW isn't an engine.

OpenMW uses Ogre3d graphics engine, and at some point in the future Open Scene Graph.
by SGMonkey
19 Mar 2015, 12:49
Forum: General
Topic: 0.35.1 First Run
Replies: 0
Views: 1348

0.35.1 First Run

Had problems with 0.35.0 doing this same thing. I couldn't get 0.35.0 to launch the game at all, so I thought I'd give the maintenance release a try. First thing I did was run the wizard. When that was complete I opened the Launcher. Which told me to run the wizard... I assume it doesn't get flagged...
by SGMonkey
06 Mar 2015, 23:00
Forum: Feature Requests and Suggestions
Topic: Alpha layers conflict (disappearing hair)
Replies: 3
Views: 2195

Re: Alpha layers conflict (disappearing hair)

I'm pretty sure this is fixable in vanilla Morrowind by adjusting the flags for the alpha node in nifskope.
by SGMonkey
07 Jun 2014, 10:53
Forum: General
Topic: Ambient & Sunlight in Interiors
Replies: 1
Views: 1372

Re: Ambient & Sunlight in Interiors

If you use behave like exterior, the cell will have a sky and weather. As for the ambient and sunlight colours. They are exactly what they say they are really. Its worth just playing around with the values though. It's also worth looking at some of the vanilla cells for a good idea of how to do it, ...