Search found 186 matches

by Cramal
06 Jun 2015, 10:47
Forum: General
Topic: Anyone having issues with Madd Leveler?
Replies: 2
Views: 3271

Re: Anyone having issues with Madd Leveler?

Madd Leveller had always had some "unsynchronization" (even in vanilla morrwind) because the scripts don't really handle well 2 things : a - skills level given by script (quest by example) that lead to reach 100 (exactly) for the skill => lead to go to 100 without activing the normal scrip...
by Cramal
03 Jun 2015, 06:37
Forum: Off Topic
Topic: them feels
Replies: 31
Views: 16154

Re: them feels

Scrawl you are amazing
by Cramal
25 May 2015, 10:53
Forum: General Development
Topic: [patch] new fog shader
Replies: 127
Views: 128257

Re: [patch] new fog shader

If you can make configurable decrease/increase with altitude (even if its not through in game menu) i think it would open a lot of cool possibilities
by Cramal
24 May 2015, 09:36
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

I know that in openMW what think the biggest number of fan/player has not a supreme value. But maybe some kind of large scale pool could be usefull to decide if it's better to put written tutorial or viedo tutorial. But even is we do written tutorial, the don't have to be in the manual, they can be ...
by Cramal
24 May 2015, 00:59
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

Before modifying the manual, i'd like to check the definition : - object : thing with a number of gamplay parameter defined (weigth, value, health....) - instance : apparence of an object in the game world (all instances of an object will have the same value for gameplay parameter) Second question, ...
by Cramal
23 May 2015, 06:43
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

After many adventures and 18 download of fresh source from master branch, i think i managed to do my commit in the right way

I will now be able to spend time one the file and not on the git config
by Cramal
21 May 2015, 15:56
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

Thanks for the feedback i will check the configuration of my git client and my latex editor to find the cause of these wrongly flagged sections I think i will anyway make these smalls mods to check i understand how evrything is working. I'm not sure what place is the best, but i think having this as...
by Cramal
21 May 2015, 05:34
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

Do you think puting a step by step tutorial for some really basic add-on at the end of the manual could be a good idea? I was thinking about somthing with screenshot, precise description of the action to be done for example add-ons like : - modification of an object (like weight/price or something l...
by Cramal
20 May 2015, 23:25
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

it looks like you mostly worked on "files and directory" .tex file.

If it too difficult to merge with my change, you can overwrite them (or by the way who decide which commit are accepted in master branch?)
by Cramal
20 May 2015, 07:46
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 87509

Re: Manual & Icons

I have clone the repository and i will look at it tonight (japan time).
First i will stay on language and latex code correction, later i will go deeper into informative stuff

Be ready for my first commit to openMW...