Search found 54 matches
- 18 Nov 2019, 10:27
- Forum: General
- Topic: Can OpenMW be modded to look like this?
- Replies: 3
- Views: 1511
Short answer: No, it can't. At least not in it's current version. Long answer: Yes, but only to some degree. While most texture and models replacer - the main component in graphical overhauls - are working, several components in this video are relying on an additional software: MGEXE. This software...
- 13 Mar 2019, 18:56
- Forum: Feature Requests and Suggestions
- Topic: Elder-scrolls IV Oblivion
- Replies: 361
- Views: 126455
OK I'm currently running a playtrough. My observations so far: I made it to Stormwendt without greater troubles However the group that attacks you in the tavern follows you for like forever. Not sure how it plays out in a vanilla game. Maybe it had to do with my distant land settings? I only been ab...
- 05 Mar 2017, 23:56
- Forum: Mod Compatibility
- Topic: Uvirith's Legacy problems
- Replies: 17
- Views: 5179
Does anyone else experience that the beds in the tower have golden reflection effects? EDIT: Today I also got a crash: Last thing in log: Loading cell Tel Uvirith, Tower Upper warning line 180, column 23 (jo_TU_Communicator) Names for script jo_tu_Communicator do not match warning line 64, column 6 ...
Hello, currently I'm using a Powercolor RX480 Red Devil GPU on Windows 10 with current drivers. EDIT: Using 0.41 Windows Stable release When rendering the menu without V-Sync a terrible coil whining can be heard. Using V-Sync solves this problem. However in certain places (I could add a save) this r...