Search found 35 matches
- 25 Jul 2017, 18:53
- Forum: General
- Topic: Ogre Build
- Replies: 3
- Views: 2169
Re: Ogre Build
Nice! Thank you! (:
- 25 Jul 2017, 15:51
- Forum: General
- Topic: Ogre Build
- Replies: 3
- Views: 2169
Ogre Build
Does anybody remember off hand what the last build was that had Ogre 2.0 before it switched to OSG?
- 28 Mar 2016, 22:02
- Forum: General
- Topic: 4K Support
- Replies: 4
- Views: 3199
Re: 4K Support
Awesome, thank you everybody!
- 28 Mar 2016, 19:43
- Forum: General
- Topic: 4K Support
- Replies: 4
- Views: 3199
4K Support
I don't have a 4K monitor yet, so haven't had a way of testing this and don't believe I have ever seen this mentioned. Does OpenMW support 4K resolutions or will it just cap at 1080p and upscale the rest of the way? Sorry if this has been mentioned before.
- 06 Mar 2016, 07:28
- Forum: Off Topic
- Topic: Openshot 2.0.6 Beta 3 Released
- Replies: 14
- Views: 9255
Re: Openshot 2.0.6 Beta 3 Released
This is actually pretty sweet! I didn't know this existed so thank you! I'm gonna play around with this and hopefully I will have an open source alternative to Sony Vegas
- 02 Mar 2016, 17:29
- Forum: Off Topic
- Topic: Android programming and Flappy Bird
- Replies: 12
- Views: 7257
Re: Android programming and Flappy Bird
OMG I would absolutely play Cliffy Racer! <3
- 26 Feb 2016, 05:16
- Forum: TES3MP
- Topic: Thoughts on multiplayer
- Replies: 20
- Views: 16391
Re: Thoughts on multiplayer
It's an interesting thought. 1. Quests would be extremely difficult to correctly trigger for both people. I'm not sure that the current way Morrowind scripting triggers quests/dialogue, would allow people would be able to successfully play independently within the same world. 2. World changes would ...
- 26 Feb 2016, 05:06
- Forum: General
- Topic: Benchmarks / Hardware Specs
- Replies: 105
- Views: 128537
Re: Benchmarks
I'm currently running 0.38 and these are my specs: Intel G3258 3.2GHz Dual Core 8GB DDR3 Ram AMD R9 270X 4GB Windows 10 Pro SSD Game Settings Resolution 1920x1080 Texture Filtering=Trilinear Anisotropy=16x View Distance=Far Water Shader=On Refraction=On Texture Quality=High I was able to get an aver...
- 20 Sep 2015, 16:39
- Forum: General
- Topic: Helm of Tohan?
- Replies: 6
- Views: 4387
Re: Helm of Tohan?
I haven't noticed this. I will test it when I get home. Which version of OpenMW are you using?
- 26 Jul 2015, 02:01
- Forum: General
- Topic: Possible Bug with Museum of Artifacts
- Replies: 3
- Views: 3074
Re: Possible Bug with Museum of Artifacts
doesn't offer me the option to sell either of the rings I have (Mentor's and Denstagmer's). According to http://www.uesp.net/wiki/Tribunal:The_Museum#The_Artifacts, the museum isn't supposed to accept those items. Wow I'm just eternally dumb -_-. I could have sworn I've seen them in the book or sol...