Search found 63 matches

by clocknova
23 Feb 2019, 16:53
Forum: News
Topic: Followers of shadows, the day has come!
Replies: 72
Views: 95234

Re: Followers of shadows, the day has come!

Been experimenting with some of the other settings I've added to my settings.cfg file over time, and this appears to be part of the problem: [Camera] small feature culling = true small feature culling pixel size = 16.0 viewing distance = 66666 I don't remember why I added this or when, but it was pr...
by clocknova
23 Feb 2019, 16:12
Forum: News
Topic: Followers of shadows, the day has come!
Replies: 72
Views: 95234

Re: Followers of shadows, the day has come!

openmw screenshot.jpg Here is an example of what I am seeing. Most of the shadows appear blocky or "chunky." And when they move, which you cannot see here, they look terrible. Shadow maps are set to 3 and increasing shadow map resolution does not seem to have an effect. And just for the r...
by clocknova
22 Feb 2019, 20:04
Forum: News
Topic: Followers of shadows, the day has come!
Replies: 72
Views: 95234

Re: Followers of shadows, the day has come!

On my iMac, shadows turned on (actors, player, terrain, & objects on) with all other related settings at default values, the resulting shadows look pretty awful, especially when they move. I'll see about posting some screen shots.
by clocknova
22 Feb 2019, 14:03
Forum: News
Topic: Followers of shadows, the day has come!
Replies: 72
Views: 95234

Re: Followers of shadows, the day has come!

My apologies. I was just about to edit my post to say I had figured it out on my own.

Performance hit is pretty significant, and there's lost of flickering in the shadows at the moment, but it's a great start.
by clocknova
22 Feb 2019, 13:46
Forum: General Development
Topic: MacOS, OpenGL, and OpenMW
Replies: 6
Views: 4514

MacOS, OpenGL, and OpenMW

Now that OpenGL has been officially deprecated in future versions of MacOS, to be completely replaced by Metal, what will become of the Mac version of OpenMW? Are we going to lose it completely?
by clocknova
22 Feb 2019, 13:43
Forum: News
Topic: Followers of shadows, the day has come!
Replies: 72
Views: 95234

Re: Followers of shadows, the day has come!

Hmmm. Eanbled shadows in the settings.cfg file, but no shadows appearing in the latest MacOS nightly. Is there something else I need to do other than set

[Shadows]
enabled = true
by clocknova
15 May 2018, 13:53
Forum: Off Topic
Topic: OpenTESArena 0.7.0 Released!
Replies: 9
Views: 5724

Re: OpenTESArena 0.7.0 Released!

Wow, maybe I'll be able to play that game at last! :) I think a lot of other people are thinking the exact same thing. When I first started playing Arena a couple years ago, I was right on the brink of saying "Ehh... this game's too antiquated to bother with", but I decided to power throu...
by clocknova
08 Nov 2017, 21:07
Forum: General Modding
Topic: Do NOT ask Abot about OpenMW compatibility
Replies: 24
Views: 23488

Re: Do NOT ask Abot about OpenMW compatibility

Well, someone else will have to do it since I'm not allowed to download his mods anymore. :roll:
by clocknova
08 Nov 2017, 05:15
Forum: General Modding
Topic: Do NOT ask Abot about OpenMW compatibility
Replies: 24
Views: 23488

Re: Do NOT ask Abot about OpenMW compatibility

To be fair, I did make an additional response after his threat, which I must assume he thought was an attempt at being smug or snotty. I thought I was being reasonable and polite. Someone should read it and tell me. Maybe I'm an a**hole and just don't know it. On another matter, I am seeing SOME wat...
by clocknova
04 Nov 2017, 21:46
Forum: General
Topic: OpenMW leveled list fixer
Replies: 15
Views: 12770

Re: OpenMW leveled list fixer

It seems to me that having the launcher contain all of the features of a mod manager is such an obvious choice that I'm amazed it's even open for discussion. OpenMW users should be able to install (maybe download) mods, automatically adjust their load order (mlox), merge their levelled lists AND obj...