Search found 12 matches

by Mirceam94
03 Feb 2012, 12:04
Forum: Organisation and Planning
Topic: PR Team for OpenMW
Replies: 104
Views: 47071

Re: PR Team for OpenMW

Why is the age on the account set to 110? I understand the account doesn't represent a person, but that may tarnish our image a teeny bit.

The background looks fantastic though :mrgreen:
by Mirceam94
01 Feb 2012, 18:52
Forum: Organisation and Planning
Topic: OpenMW 0.12.0
Replies: 261
Views: 103496

Re: OpenMW 0.12.0

1. Okay and back buttons in race window do not work
They work in my charactercreation class (refactor_wm branch). I haven't tested the main branch though.
by Mirceam94
31 Jan 2012, 11:52
Forum: Support
Topic: Errors compiling [Arch Linux x86_64]
Replies: 20
Views: 13446

Re: Errors compiling [Arch Linux x86_64]

Good to see another Arch user here!
Likewise =]
Ok the openmw-git package should work now. It now uses Ogre 1.7 as a dependency.
Great. I switched to manually building everything, but I can test the pkgbuilds in the future.
by Mirceam94
31 Jan 2012, 11:51
Forum: General Development
Topic: How can I help?
Replies: 19
Views: 8797

Re: How can I help?

Sure, I'd be glad to help! I can test new ones anytime.
by Mirceam94
30 Jan 2012, 19:49
Forum: General Development
Topic: Preproc if(s) in window_manager [inventory]
Replies: 1
Views: 1330

Preproc if(s) in window_manager [inventory]

Can I go ahead and take out the #if/#endif(s) related to the inventory in window_manager.cpp? Do we need them anymore? The condition is '0' and the contents are always commented out, so it looks like they may be left over from testing the inventory dialog. Here's an example of one: #if 0 // inventor...
by Mirceam94
29 Jan 2012, 22:05
Forum: General Development
Topic: Console commands
Replies: 1
Views: 2129

Console commands

Where are the different console commands listed? I've been trying to find the command to activate collision/animations without any luck.
by Mirceam94
29 Jan 2012, 19:58
Forum: General Development
Topic: How can I help?
Replies: 19
Views: 8797

Re: How can I help?

1. There is a makefile in the esmtools directory.
Yep, sorry about that. I removed it in the latest commit, and updated my .gitignore
I suggest you try to remove the physics stuff from Engine entirely.
Done. Is it okay if I changed mRendering to a pointer in MWorld::World?
by Mirceam94
29 Jan 2012, 16:40
Forum: General Development
Topic: How can I help?
Replies: 19
Views: 8797

Re: How can I help?

Okay, so I resolved issue #173, let me know if I did what you wanted. As I said, I'm new to the whole bug tracker/git fork stuff, so I not sure what to do with my code after pushing it to my repo. How can I merge the fix with the official repo? Or does that happen later?
by Mirceam94
29 Jan 2012, 11:15
Forum: Support
Topic: Errors compiling [Arch Linux x86_64]
Replies: 20
Views: 13446

Errors compiling [Arch Linux x86_64]

Hey guys, for some reason OpenMW fails to build on my system. I tried building it manually and getting the openmw-git package from the AUR, with the same compiler error. [ 0%] Building CXX object extern/caelum/CMakeFiles/caelum.dir/src/CaelumPlugin.cpp.o /home/cris/projects/openmw/extern/caelum/src/...
by Mirceam94
28 Jan 2012, 17:45
Forum: General Development
Topic: How can I help?
Replies: 19
Views: 8797

Re: How can I help?

Hi, Do you have some modding experience with morrowind? Also, getting started with openMW can be a bit hard (openmw is rather... big), so if you have any question, don't hesitate to ask I have a teeny bit of modding experience, since I made a house for myself a long time ago in Balmora. That was mo...