Search found 304 matches

by silentthief
03 Dec 2018, 16:09
Forum: Support
Topic: Crashing on startup in Arch Linux
Replies: 30
Views: 726

Re: Crashing on startup in Arch Linux

Unmodded openmw runs just fine, but I encounter a problem for the majority of mods I install. On attempting to launch I get the error message filesystem::recursive_directory_iterator directory error: Permission denied I expect permissions will help but I don't know which files are causing this erro...
by silentthief
03 Dec 2018, 16:06
Forum: TES3MP
Topic: ip error firewall blocking ? or ports are wrong?
Replies: 10
Views: 283

Re: ip error firewall blocking ? or ports are wrong?

wesker wrote:
02 Dec 2018, 14:53
i did put my IPV4 Address into the that slot , but what do you mean local ip of my server ? wouldn't that be 0.0.0.0 and wouldn't work ?
I thought that local address was 128.0.0.1 - not 0.0.0.0. See if that helps.

ST
by silentthief
03 Dec 2018, 16:05
Forum: Support
Topic: How to API Trace
Replies: 5
Views: 197

Re: How to API Trace

Powershell is a win 10 thingy, right? Or is that something that win 7 can do?

ST
by silentthief
26 Nov 2018, 17:52
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 579

Re: Recent Negativity Regarding OpenMW

Since the goals are outlined for the development up until 1.0 (which is not yet reached due to the CS being the primary reason), doing this before would simply become https://en.wikipedia.org/wiki/Feature_creep which could cause issues. The project was stated to mirror the original (flawed) design t...
by silentthief
23 Nov 2018, 15:43
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 12058

Re: Recent Negativity Regarding OpenMW

yeah, I don't think that people consider that one. The task is huge, monumental, and if it were up to one person alone would take many lifetimes before being to where it is today. There have been more than one attempt at recreation of the Morrowind engine (crystal scrolls, for example) and they all ...
by silentthief
19 Nov 2018, 15:39
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 12058

Re: Recent Negativity Regarding OpenMW

There was a negative nancy who posted about the slowing down of releases saying something along the lines of "OpenMW is dead", and then like 2 weeks later we had the largest bug fix and feature update in the history of the project (This was like at version 42 I think). The reason that I am saying th...
by silentthief
12 Nov 2018, 19:44
Forum: Example-Suite
Topic: Rethinking the Example Suite
Replies: 13
Views: 698

Re: Rethinking the Example Suite

I had thought of the concept of trying to make a multiplayer TC/example suite. The biggest issue to me seems to be that we still (as far as I know) don't have any character models. I was thinking of a multiplayer siege/RTS style, perhaps similar to KOF https://www.youtube.com/watch?v=xxKiMNQtTdo I o...
by silentthief
24 Oct 2018, 15:04
Forum: TES3MP
Topic: Zaric Zhakaron's video of interview with David
Replies: 3
Views: 746

Re: Zaric Zhakaron's video of interview with David

If you have not watched this, you should. The pillow "creations" alone are awesome. I am going to have to give tes3mp a try

ST
by silentthief
08 Oct 2018, 15:34
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 5881

Re: The new MWSE-Lua interface

As cliche as that sounds, help us help you. We have a commitment to ourselves to try to help, where we can, be kind and patient. We ask that also in return. If we feel that that is being abused, then we'll stop providing help. This is our hobby too. We'd hope that this would go without saying, but ...
by silentthief
03 Oct 2018, 15:11
Forum: Feature Requests and Suggestions
Topic: Terrain Tunneling/Arching
Replies: 63
Views: 16642

Re: Terrain Tunneling/Arching

Perhaps if the openmw-cs had a quick tool for taking a snapshot of a selected area of the terrain mesh and auto-generating a static mesh from it, you could build a mountain with the terrain editor in the construction set (or select an existing mountain in the game world), snapshot it to make the "m...