Search found 8 matches

by Hrawwaaaa
20 Apr 2014, 21:05
Forum: Feature Requests and Suggestions
Topic: BodySlide -customize outfits and bodies without mesh editing
Replies: 9
Views: 12930

Re: BodySlide -customize outfits and bodies without mesh edi

Speaking of body mods, I DO have a sculpt I made sometime ago...It could use more work (as would the male version as well) but all I need is a nice skeleton and sorted out framework/animation system and I can get to retopoing. This way there would be no copyright infringements or whatever, as it wo...
by Hrawwaaaa
03 Feb 2014, 00:40
Forum: General
Topic: Openmw and Skywind
Replies: 73
Views: 49293

Re: Openmw and Skywind

As a general rule, porting assets between things that have specialized file formats (as the Elder Scrolls games insist upon) tends to be rather difficult. Unless OpenMW implements identical or near-identical .nif support (IIRC Morrowind uses its own format) it would be nigh impossible to port, and ...
by Hrawwaaaa
02 Feb 2014, 18:29
Forum: General
Topic: Openmw and Skywind
Replies: 73
Views: 49293

Re: Openmw and Skywind

Skywind appears to be about bringing the game of Morrowind into Skyrim's game engine using many of Skyrims existing assets and game mechanics. While OpenMW is seems more about aiming to replace the existing Morrowind engine with something that is far more accessable accross hardware platforms and i...
by Hrawwaaaa
04 Oct 2013, 21:00
Forum: Feature Requests and Suggestions
Topic: Multiplayer?
Replies: 45
Views: 24937

Re: Multiplayer?

seeing as there are some people who think this is a bad idea because there is more important stuff to work on, as someone who is absolutely in favor of a Morrowind-Multiplayer i just want to say this: i agree, i don't think anyone expected the OpenMW team to start working on multiplayer right now, a...
by Hrawwaaaa
01 Sep 2013, 13:44
Forum: General
Topic: Gaming engine for indie games
Replies: 71
Views: 37633

Re: Gaming engine for indie games

sirherrbatka wrote:This content has to be created, not by gods, spirits but by human beings.
all we wanted to point out is that there is already tons of usable content available from other projects which, if it gets incorporated, could save people a lot of work.
by Hrawwaaaa
31 Aug 2013, 16:34
Forum: General
Topic: Gaming engine for indie games
Replies: 71
Views: 37633

Re: Gaming engine for indie games

There is no doubt in my mind that eventually that the more modern game engine will be OpenMW. So it marries the 10,000+ of man hours that have gone into overhauling Morrowind within the morroblivion/skywind community and the efforts with this project. I imagine it could be just like Morrowind Graph...
by Hrawwaaaa
16 Jun 2013, 23:59
Forum: Feature Requests and Suggestions
Topic: First-person camera independent of body
Replies: 20
Views: 15042

Re: First-person camera independent of body

in DayZ you can turn your head in various directions by using the numpad keys, independent of your running direction. in addition to that, you can hold a key (i think it was alt) to freely move your head with your mouse. in fact, in MW you can kind of do something like that already in third-person v...
by Hrawwaaaa
28 Mar 2013, 21:04
Forum: Feature Requests and Suggestions
Topic: Multiplayer?
Replies: 45
Views: 24937

Re: Multiplayer?

hi everybody! i have for a long time been thinking about the possibilities and problems that would go along with making a TES game into a functioning MMO. i realize that OpenMW is not primarily a MP-oriented project, but the lone fact that with your open source game engine a working MP system could ...