Search found 511 matches

by cc9cii
25 Jun 2020, 02:53
Forum: Support
Topic: NPCs don't have eyes
Replies: 6
Views: 754

Re: NPCs don't have eyes

yes of course :-) still stuck in the past
by cc9cii
24 Jun 2020, 21:49
Forum: Support
Topic: NPCs don't have eyes
Replies: 6
Views: 754

Re: NPCs don't have eyes

Anything interesting in openmw.log or ogre.log? Look for "error", "Error", "Exception", etc. The logs are in C:\Users\TheWyGuy\Documents\My Games\OpenMW or /home/thewyguy/.config/openmw
by cc9cii
19 Jun 2020, 03:18
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 416
Views: 153197

Re: Elder-scrolls IV Oblivion

Much of that sounds independent of what I'm doing other than testing new functionality as you say. Why not do that on the current master rather than my fork? Better for the community (unless you're doing experimental stuff in which case your pull request will sit in the queue for months... then you'...
by cc9cii
18 Jun 2020, 22:44
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 416
Views: 153197

Re: Elder-scrolls IV Oblivion

I'm a little confused about the scripting work - will you be generating a bunch of empty methods that needs to be implemented? Like, all these and more from OBSE, etc?
by cc9cii
18 Jun 2020, 13:07
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 416
Views: 153197

Re: Elder-scrolls IV Oblivion

Well I got openmw to compile using gcc 9.3.0 under Ubuntu 20.04 LTS, but... the linker is having kittens. Apparently it might have something to do with https://gcc.gnu.org/onlinedocs/libstdc++/manual/using_dual_abi.html which means at least one of the third party libraries was built with an old vers...
by cc9cii
18 Jun 2020, 03:58
Forum: Off Topic
Topic: Learning to code and need some maths help
Replies: 8
Views: 1137

Re: Learning to code and need some maths help

Personally I don't find much joy in that - it's just copying somebody else's work by navigating through assembler syntax.
by cc9cii
18 Jun 2020, 01:39
Forum: Off Topic
Topic: Learning to code and need some maths help
Replies: 8
Views: 1137

Re: Learning to code and need some maths help

ArashiAganawa wrote:
17 Jun 2020, 20:46
Basically what I want to know is, how did you figure it out?
A combination of info from experienced players, many volunteers doing empirical studies and possibly some magic (reverse engineering) when all else fails.
by cc9cii
18 Jun 2020, 01:18
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 416
Views: 153197

Re: Elder-scrolls IV Oblivion

I compile most of the dependencies from source, including zlib, libpng, Freetype, SDL, MyGUI, Ogre, etc. Even Qt. This might be too much for most people. I'll have a go at setting up a ubuntu vm to see if the code will compile.
by cc9cii
18 Jun 2020, 00:48
Forum: Off Topic
Topic: Learning to code and need some maths help
Replies: 8
Views: 1137

Re: Learning to code and need some maths help

I'm on Vim plus a bunch of plugins, one of which is [fugitive](https://github.com/tpope/vim-fugitive). But as usual, I had to modify it to do what I want (I don't think tpope was too impressed). I'm lazy so I have a macro setup - just hit <F2> and look for something that might relate to what I'm loo...
by cc9cii
17 Jun 2020, 08:28
Forum: Off Topic
Topic: Learning to code and need some maths help
Replies: 8
Views: 1137

Re: Learning to code and need some maths help

Should be somewhere in MWMechanics::Alchemy.

EDIT: in case you're wondering - I just used "git grep" (or something equivalent) from my editor.