Search found 1095 matches

by lysol
25 Jun 2019, 08:48
Forum: Feature Requests and Suggestions
Topic: Suggestion: Discord server
Replies: 10
Views: 290

Re: Suggestion: Discord server

This sounds awesome. I'd donate to a server on that platform.
by lysol
22 Jun 2019, 22:55
Forum: Mod Compatibility
Topic: Installing texture mods and renaming .dds files
Replies: 6
Views: 147

Re: Installing texture mods and renaming .dds files

Thanks Capo for taking time to research the mod in question.
by lysol
22 Jun 2019, 20:26
Forum: Mod Compatibility
Topic: Installing texture mods and renaming .dds files
Replies: 6
Views: 147

Re: Installing texture mods and renaming .dds files

In your case, you only rename _normals to _n. Normal maps usually has a name that tells you it is a normal map, like _normal, _nrm, _nm, _n etc. A modder could of course in theory call their normal map whatever they want (*_hotdog.dds), but that would be stupid. 99 % of modders will call them _norma...
by lysol
20 Jun 2019, 13:25
Forum: News
Topic: Long time no see!
Replies: 3
Views: 426

Long time no see!

Hello everyone and thanks for stopping by. Apologies for the long silence since the last release. That silence does not mean nothing has happened, however – quite the contrary actually! The upcoming OpenMW version 0.46.0 is already a huge release with many major differences compared to the current s...
by lysol
13 Jun 2019, 11:37
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 352
Views: 32566

Re: Android part 2

Two questions are general OpenMW questions and not specific to Android, so I'll answer those. Can't answer the Android-specific ones. And does anybody know if and how to use swift casting [...]? Not possible because it isn't implemented into OpenMW (yet). There has been some debate wether Obvlivion-...
by lysol
03 Jun 2019, 08:47
Forum: Off Topic
Topic: Looking for people interesting in helping with an Oculus Quest version of Morrowind
Replies: 1
Views: 278

Re: Looking for people interesting in helping with an Oculus Quest version of Morrowind

Moderator note: Moved topic to Off Topic forum since this project is actually not related to OpenMW.
by lysol
26 May 2019, 20:43
Forum: General
Topic: osgFX::Cartoon
Replies: 12
Views: 1123

Re: osgFX::Cartoon

Having in-engine support for it would be really cool in my opinion, even though a cel-shaded Morrowind sounds, uh, strange. But who knows, maybe it would look great?
by lysol
26 May 2019, 16:50
Forum: Feature Requests and Suggestions
Topic: Head bobbing
Replies: 23
Views: 1641

Re: Head bobbing

Didn't think I would like this, but it actually looks great. Makes the game look a lot more modern somehow. Plz merge nao!
by lysol
08 May 2019, 01:32
Forum: General
Topic: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?
Replies: 21
Views: 2850

Re: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?

halbe wrote:
08 May 2019, 01:14
Controversial take:
Don't play with [...] the expansions
But quest sorting in the journal :(
by lysol
29 Apr 2019, 20:48
Forum: General
Topic: Use of OpenMW name and icon in Android port
Replies: 16
Views: 1402

Re: Use of OpenMW name and icon in Android port

Why not ship it with Mars Mission II? Don't even call it OpenMW, just call it Mars Mission II. Win.