Search found 231 matches
- 05 Mar 2020, 10:40
- Forum: Support
- Topic: Nightlies on Arch Linux AUR
- Replies: 10
- Views: 4644
Re: Nightlies on Arch Linux AUR
If you read the page for the git version it advises that the stated version 41 is not what is d/l but the current git version is, provided that openmw have correct version numbers in the git repository. The git version should give you a current or at least recent nightly.
- 16 Jun 2019, 14:14
- Forum: Content Development
- Topic: Natural Character Growth and Decay - An OpenMW Leveling Mod
- Replies: 49
- Views: 68255
Re: Natural Character Growth and Decay - An OpenMW Leveling Mod
Decided to give this mod another go, after a couple of openmw updates and an update to the mod I hoped it would work out the box. It does not. As well as a single integer update to a skill displaying in e format it seems to make random changes to stats. I started a new character using the alt start ...
- 17 Jun 2015, 16:15
- Forum: General Development
- Topic: Multiplayer Development
- Replies: 41
- Views: 21876
Re: Multiplayer Development
My opinion was just my opinion, nothing more. I do not mind if other people want multiplayer, so long as I do not have to use it. My only concerns are code bloat for a feature I do not want and the possibility that introducing multiplayer could break some of the single player game and lead to two pr...
- 16 Jun 2015, 21:32
- Forum: General Development
- Topic: Multiplayer Development
- Replies: 41
- Views: 21876
Re: Multiplayer Development
Personally the last thing I ever want is multiplayer OpenMW, if ever comes to be I hope you fork OpenMW into a a multiplayer version and go off into a place I cannot see you. I am curious, why would you not want multiplayer added to OpenMW? To start with MW was designed as a single player game, it ...
- 16 Jun 2015, 19:42
- Forum: General Development
- Topic: Multiplayer Development
- Replies: 41
- Views: 21876
Re: Multiplayer Development
Personally the last thing I ever want is multiplayer OpenMW, if ever comes to be I hope you fork OpenMW into a a multiplayer version and go off into a place I cannot see you.
- 14 Jun 2015, 09:00
- Forum: Organisation and Planning
- Topic: OpenMW 0.36.0
- Replies: 123
- Views: 67073
Re: OpenMW 0.36.0
I never really made headway on a video for this release. If I can get some explanation for the below items, I can give it another shot. I am not able to actively keep up with development, so figuring out and demonstrating the OpenCS stuff is very difficult. Task #2516: Editor: Change References / R...
- 11 Jun 2015, 08:45
- Forum: News
- Topic: OpenSceneGraph port now playable
- Replies: 88
- Views: 80932
Re: OpenSceneGraph port now playable
It does no harm to have them on the tracker with cross links to forum threads if needed, worst that will happen is they will be closed or merged with other bugs, best is they are more visible there and will get fixed.
- 01 Jun 2015, 15:44
- Forum: Off Topic
- Topic: Mod: Levelling Just Happens
- Replies: 90
- Views: 44511
Re: Mod: Levelling Just Happens
I have been following this thread for some, there are some interesting viewpoints, the biggest problem I have is it is somewhat of a spoiler for those who have not played the main quest. I first started with MW the month it came out. I had played P&P rpg's for years and several crpg's but was di...
- 11 May 2015, 08:34
- Forum: General
- Topic: Altmer can't use (some) stairs
- Replies: 5
- Views: 4311
Re: Altmer can't use (some) stairs
There is a known bug with widows glow mod changing the meshes of some windows and causing similar problems though usually for all players.
- 10 May 2015, 14:38
- Forum: General
- Topic: Altmer can't use (some) stairs
- Replies: 5
- Views: 4311
Re: Altmer can't use (some) stairs
A known problem, see https://bugs.openmw.org/issues/2116, perhaps you could add some info that would help track it down.