NIF Objects | Compound Types | Enum Types | Basic Types | File Versions
Name | Type | Arg | Arr1 | Arr2 | Cond | Description | From | To |
---|---|---|---|---|---|---|---|---|
From NiObject | ||||||||
From NiObjectNET | ||||||||
Skyrim Shader Type | BSLightingShaderPropertyShaderType | IsDerivedType(BSLightingShaderProperty::TYPE) | Configures the main shader path | |||||
Name | string | Name of this controllable object, used to refer to the object in .kf files. | ||||||
Has Old Extra Data | bool | Extra data for pre-3.0 versions. | 2.3 | |||||
Old Extra Prop Name | string | hasOldExtraData | (=NiStringExtraData) | 2.3 | ||||
Old Extra Internal Id | uint | hasOldExtraData | ref | 2.3 | ||||
Old Extra String | string | hasOldExtraData | Extra string data. | 2.3 | ||||
Unknown Byte | byte | Always 0. | 2.3 | |||||
Extra Data | Ref<NiExtraData> | Extra data object index. (The first in a chain) | 3.0 | 4.2.2.0 | ||||
Num Extra Data List | uint | The number of Extra Data objects referenced through the list. | 10.0.1.0 | |||||
Extra Data List | Ref<NiExtraData> | Num Extra Data List | List of extra data indices. | 10.0.1.0 | ||||
Controller | Ref<NiTimeController> | Controller object index. (The first in a chain) | 3.0 | |||||
From NiAVObject | ||||||||
Flags | Flags | Some flags; commonly 0x000C or 0x000A. | 3.0 | |||||
Unknown Short 1 | ushort | Unknown Flag | 20.2.0.7 | |||||
Translation | Vector3 | The translation vector. | ||||||
Rotation | Matrix33 | The rotation part of the transformation matrix. | ||||||
Scale | float | Scaling part (only uniform scaling is supported). | ||||||
Velocity | Vector3 | Unknown function. Always seems to be (0, 0, 0) | 4.2.2.0 | |||||
Num Properties | uint | The number of property objects referenced. | ||||||
Properties | Ref<NiProperty> | Num Properties | List of node properties. | |||||
Unknown 1 | uint | 4 | Always 2,0,2,0. | 2.3 | ||||
Unknown 2 | byte | 0 or 1. | 2.3 | |||||
Has Bounding Box | bool | Do we have a bounding box? | 3.0 | 4.2.2.0 | ||||
Bounding Box | BoundingBox | hasBoundingBox | The bounding box. | 3.0 | 4.2.2.0 | |||
Collision Object | Ref<NiCollisionObject> | Refers to NiCollisionObject, which is usually a bounding box or other simple collision shape. In Oblivion this links the Havok objects. | 10.0.1.0 | |||||
From NiCamera | ||||||||
Unknown Short | ushort | Unknown. | 10.1.0.0 | |||||
Frustum Left | float | Frustrum left. | ||||||
Frustum Right | float | Frustrum right. | ||||||
Frustum Top | float | Frustrum top. | ||||||
Frustum Bottom | float | Frustrum bottom. | ||||||
Frustum Near | float | Frustrum near. | ||||||
Frustum Far | float | Frustrum far. | ||||||
Use Orthographic Projection | bool | Determines whether perspective is used. Orthographic means no perspective. | 10.1.0.0 | |||||
Viewport Left | float | Viewport left. | ||||||
Viewport Right | float | Viewport right. | ||||||
Viewport Top | float | Viewport top. | ||||||
Viewport Bottom | float | Viewport bottom. | ||||||
LOD Adjust | float | Level of detail adjust. | ||||||
Unknown Link | Ref<NiObject> | Unknown. | ||||||
Unknown Int | uint | Unknown. Changing value crashes viewer. | ||||||
Unknown Int 2 | uint | Unknown. Changing value crashes viewer. | 4.2.1.0 | |||||
Unknown Int 3 | uint | Unknown. | 3.1 |