NIF File Format Documentation

NIF Objects | Compound Types | Enum Types | Basic Types | File Versions

OblivionLayer

Sets mesh color in Oblivion Construction Set. Anything higher than 57 is also null.

Choices

Number Name Description
0 OL_UNIDENTIFIED Unidentified (white)
1 OL_STATIC Static (red)
2 OL_ANIM_STATIC AnimStatic (magenta)
3 OL_TRANSPARENT Transparent (light pink)
4 OL_CLUTTER Clutter (light blue)
5 OL_WEAPON Weapon (orange)
6 OL_PROJECTILE Projectile (light orange)
7 OL_SPELL Spell (cyan)
8 OL_BIPED Biped (green) Seems to apply to all creatures/NPCs
9 OL_TREES Trees (light brown)
10 OL_PROPS Props (magenta)
11 OL_WATER Water (cyan)
12 OL_TRIGGER Trigger (light grey)
13 OL_TERRAIN Terrain (light yellow)
14 OL_TRAP Trap (light grey)
15 OL_NONCOLLIDABLE NonCollidable (white)
16 OL_CLOUD_TRAP CloudTrap (greenish grey)
17 OL_GROUND Ground (none)
18 OL_PORTAL Portal (green)
19 OL_STAIRS Stairs (white)
20 OL_CHAR_CONTROLLER CharController (yellow)
21 OL_AVOID_BOX AvoidBox (dark yellow)
22 OL_UNKNOWN1 ? (white)
23 OL_UNKNOWN2 ? (white)
24 OL_CAMERA_PICK CameraPick (white)
25 OL_ITEM_PICK ItemPick (white)
26 OL_LINE_OF_SIGHT LineOfSight (white)
27 OL_PATH_PICK PathPick (white)
28 OL_CUSTOM_PICK_1 CustomPick1 (white)
29 OL_CUSTOM_PICK_2 CustomPick2 (white)
30 OL_SPELL_EXPLOSION SpellExplosion (white)
31 OL_DROPPING_PICK DroppingPick (white)
32 OL_OTHER Other (white)
33 OL_HEAD Head
34 OL_BODY Body
35 OL_SPINE1 Spine1
36 OL_SPINE2 Spine2
37 OL_L_UPPER_ARM LUpperArm
38 OL_L_FOREARM LForeArm
39 OL_L_HAND LHand
40 OL_L_THIGH LThigh
41 OL_L_CALF LCalf
42 OL_L_FOOT LFoot
43 OL_R_UPPER_ARM RUpperArm
44 OL_R_FOREARM RForeArm
45 OL_R_HAND RHand
46 OL_R_THIGH RThigh
47 OL_R_CALF RCalf
48 OL_R_FOOT RFoot
49 OL_TAIL Tail
50 OL_SIDE_WEAPON SideWeapon
51 OL_SHIELD Shield
52 OL_QUIVER Quiver
53 OL_BACK_WEAPON BackWeapon
54 OL_BACK_WEAPON2 BackWeapon (?)
55 OL_PONYTAIL PonyTail
56 OL_WING Wing
57 OL_NULL Null

Storage Type

byte

Found In