NIF File Format Documentation

NIF Objects | Compound Types | Enum Types | Basic Types | File Versions

BSSkyShaderProperty

Skyrim Sky shader block.

Attributes

Name Type Arg Arr1 Arr2 Cond Description FromTo
From NiObject
From NiObjectNET
Skyrim Shader Type BSLightingShaderPropertyShaderType IsDerivedType(BSLightingShaderProperty::TYPE) Configures the main shader path
Name string Name of this controllable object, used to refer to the object in .kf files.
Has Old Extra Data bool Extra data for pre-3.0 versions. 2.3
Old Extra Prop Name string hasOldExtraData (=NiStringExtraData) 2.3
Old Extra Internal Id uint hasOldExtraData ref 2.3
Old Extra String string hasOldExtraData Extra string data. 2.3
Unknown Byte byte Always 0. 2.3
Extra Data Ref<NiExtraData> Extra data object index. (The first in a chain) 3.0 4.2.2.0
Num Extra Data List uint The number of Extra Data objects referenced through the list. 10.0.1.0
Extra Data List Ref<NiExtraData> Num Extra Data List List of extra data indices. 10.0.1.0
Controller Ref<NiTimeController> Controller object index. (The first in a chain) 3.0
From NiProperty
From BSSkyShaderProperty
Shader Flags 1 SkyrimShaderPropertyFlags1 Unknown.
Shader Flags 2 SkyrimShaderPropertyFlags2 Unknown.
UV Offset TexCoord Offset UVs. Seems to be unused, but it fits with the other Skyrim shader properties.
UV Scale TexCoord Offset UV Scale to repeat tiling textures, see above.
Source Texture SizedString points to an external texture.
Sky Object Type SkyObjectType Sky Object Type

Parent Of