Tribunal related problems

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jvoisin
Posts: 303
Joined: 11 Aug 2011, 18:47
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Tribunal related problems

Post by jvoisin »

Some feedback:
  • When I do a "coc sotha sil", the game crash:

    Code: Select all

    openmw: /usr/include/OGRE/OgreAxisAlignedBox.h:697: Ogre::Vector3 Ogre::AxisAlignedBox::getCenter() const: Assertion `(mExtent == EXTENT_FINITE) && "Can't get center of a null or infinite AAB"' failed.
  • When i start openmw with ./openmw --start "Longsanglot, place Brindisi Dorom", the game crash:

    Code: Select all

    Loading config file: /home/ap0/.config/openmw/openmw.cfg... done.
    Loading config file: ./openmw.cfg... done.
    Using default (English) font encoding.
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Bloodmoon.bsa
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Morrowind.bsa
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.bsa
    Data dir /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Morrowind.esm
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Bloodmoon.esm
    Sound output: OpenAL
    Sound decoder: mpg123,sndfile
    [...]
    Opened "PulseAudio Default"
    Changing to interior
    loading cell Longsanglot, place Brindisi Dorom
    cellName:Longsanglot, place Brindisi Dorom
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_MH_leaves_02.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_MH_leaves_01.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_MH_deadleaves_02.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_MH_deadleaves_01.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_plant_06.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_plant_08.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_plant_16.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_plant_10.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_banner_imp_01.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_banner_Helseth_01.dds
    NIFLoader: Warn:Unhandled alpha setting for texture textures\Tx_tall_grass_01.dds
    
    Press Q/ESC or close window to exit.
    Playing Music/Explore/mx_explore_3.mp3
    openmw: /build/buildd/ogre-1.8.0-prerc2fix/OgreMain/include/OgreAxisAlignedBox.h:252: void Ogre::AxisAlignedBox::setExtents(const Ogre::Vector3&, const Ogre::Vector3&): Assertion `(min.x <= max.x && min.y <= max.y && min.z <= max.z) && "The minimum corner of the box must be less than or equal to maximum corner"' failed.
    zsh: abort (core dumped)  ./openmw --start "Longsanglot, place Brindisi Dorom"
    15:29 ap0@nyoghta ~/dev/openmw/build% 
    
  • A fun error around Vivec, the game freeze:

    Code: Select all

    16:43 ap0@nyoghta ~/dev/openmw/build% ./openmw --start "vivec" 
    Loading config file: /home/ap0/.config/openmw/openmw.cfg... done.
    Loading config file: ./openmw.cfg... done.
    Using default (English) font encoding.
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Bloodmoon.bsa
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Morrowind.bsa
    Adding /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.bsa
    Data dir /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Morrowind.esm
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
    Loading ESM /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Bloodmoon.esm
    Sound output: OpenAL
    Sound decoder: mpg123,sndfile
    ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.HDA-Intel.pcm.rear.0:CARD=0'
    ALSA lib conf.c:4241:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
    ALSA lib conf.c:4720:(snd_config_expand) Evaluate error: No such file or directory
    ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM rear
    ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.HDA-Intel.pcm.center_lfe.0:CARD=0'
    ALSA lib conf.c:4241:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
    ALSA lib conf.c:4720:(snd_config_expand) Evaluate error: No such file or directory
    ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM center_lfe
    ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.HDA-Intel.pcm.side.0:CARD=0'
    ALSA lib conf.c:4241:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
    ALSA lib conf.c:4720:(snd_config_expand) Evaluate error: No such file or directory
    ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM side
    ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/x86_64-linux-gnu/alsa-lib/libasound_module_pcm_bluetooth.so
    ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/x86_64-linux-gnu/alsa-lib/libasound_module_pcm_bluetooth.so
    ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/x86_64-linux-gnu/alsa-lib/libasound_module_pcm_bluetooth.so
    ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/x86_64-linux-gnu/alsa-lib/libasound_module_pcm_bluetooth.so
    ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
    Cannot connect to server socket err = No such file or directory
    Cannot connect to server socket
    jack server is not running or cannot be started
    Enumerated output devices:
      PulseAudio Default
      Built-in Audio Analog Surround 5.1 via PulseAudio
      CA0106 Soundblaster Analog Surround 5.1 via PulseAudio
      ALSA Default
      HDA ATI SB [VT1708S Analog] (hw:0,0) via ALSA
      HDA ATI SB [VT1708S Digital] (hw:0,1) via ALSA
      HDA ATI SB [VT1708S HP] (hw:0,2) via ALSA
      CA0106 [CA0106] (hw:1,0) via ALSA
      CA0106 [CA0106] (hw:1,1) via ALSA
      CA0106 [CA0106] (hw:1,2) via ALSA
      CA0106 [CA0106] (hw:1,3) via ALSA
      HDA NVidia [HDMI 0] (hw:2,3) via ALSA
      HDA NVidia [HDMI 0] (hw:2,7) via ALSA
      HDA NVidia [HDMI 0] (hw:2,8) via ALSA
      HDA NVidia [HDMI 0] (hw:2,9) via ALSA
      PortAudio Default
      No Output
    Opened "PulseAudio Default"
    loading cell 1, -11
    loading cell 1, -10
    loading cell 1, -9
    loading cell 2, -11
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    loading cell 2, -10
    loading cell 2, -9
    loading cell 3, -11
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    loading cell 3, -10
    loading cell 3, -9
    
    Press Q/ESC or close window to exit.
    Playing Music/Explore/mx_explore_7.mp3
    exeution of script BMStartUpScript failed.
    error line 7, column 34 (GetStartingAngle)
        Unexpected name
    error line 9, column 34 (GetStartingAngle)
        Unexpected name
    error line 23, column 24 (GetCurrentAiPackage)
        Unexpected name
    Unloading cell
    Unloading cell
    Unloading cell
    loading cell 1, -12
    loading cell 2, -12
    loading cell 3, -12
    No skeleton for :Bone01
    No skeleton for :Bone01
    No skeleton for :Bone03
    Sound: wind trees2 Chance:5
    Unloading cell
    Unloading cell
    Unloading cell
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    Error in framelistener: ESM Error: Expected subrecord FRMR but got CELL
      File: /media/sys/Program Files (x86)/Bethesda Softworks/Morrowind/Data Files/Tribunal.esm
      Record: CELL
      Subrecord: CELL
      Offset: 0xc2a24
    loading cell 1, -13
    [...]
    
  • When I try to get outside, openmw crashes, see the backtrace : http://pastebin.com/XxzjB89h
Nomadic1
Posts: 79
Joined: 16 Apr 2012, 09:08

Re: Tribunal related problems

Post by Nomadic1 »

ap0 wrote:When I do a "coc sotha sil", the game crash:
The cell "Sotha Sil" is completely empty. It's exists for dialogue and to simplify scripts, IIRC. It's the same as the cell "Mournhold".
User avatar
scrawl
Posts: 2152
Joined: 18 Feb 2012, 11:51

Re: Tribunal related problems

Post by scrawl »

Nomadic1 wrote:
ap0 wrote:When I do a "coc sotha sil", the game crash:
The cell "Sotha Sil" is completely empty. It's exists for dialogue and to simplify scripts, IIRC. It's the same as the cell "Mournhold".
I think that crash is coming from the minimap and occurs when a cell is completely empty.
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