Hi all,
this mod(https://www.nexusmods.com/morrowind/mods/44731) on Nexus disables the MQ completely so I think it is a content mod. Has anyone tested it for compatibility on OpenMW?
It is actually incredible fun playing as Fargoth, a commoner nobody.
Rgds, Oldtimer
Fargoth Alternate Start
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: Fargoth Alternate Start
I took a look through the nexus link, and I did not see that this requires MWSE (which is definitely incompatible with openmw). This looks like it should work, however I can't confirm it without testing. If you choose to test this in openmw, let us know and we can update the openmw working modlist with the information on this.
ST the untested
PS - in case you were going to ask - the modlist is here -> https://wiki.openmw.org/index.php?title=Mod_status
ST the untested
PS - in case you were going to ask - the modlist is here -> https://wiki.openmw.org/index.php?title=Mod_status
Re: Fargoth Alternate Start
Hi,
will do that after I`ve got OpenMW to run. I`m an old dinosaur and don`t understand much.
THX for your attn.,
Oldtimer
will do that after I`ve got OpenMW to run. I`m an old dinosaur and don`t understand much.
THX for your attn.,
Oldtimer
Re: Fargoth Alternate Start
Well,
I have got OpenMW 0.47 nightly to run, sort of... Anyway the Fargoth Alternate Start mod seems to WAD.
Rgds, Oldtimer
I have got OpenMW 0.47 nightly to run, sort of... Anyway the Fargoth Alternate Start mod seems to WAD.
Rgds, Oldtimer