[SOLVED] Truly Dark Nights
Posted: 14 Nov 2018, 22:54
I tried searching for this, but "dark" really throws a wrench into the results. I didn't want to report any bugs, seeing as how lighting is handled quite differently than vanilla, and I'm fairly certain that's the crux of the issue. If this has been talked about before, my apologies.
I used to modify my Morrowind.ini to make 'Ambient Night Color=006,006,006' constant throughout all weather. I would also adjust light to be much brighter within a small radius. Torches were vastly more useful in-hand at night time and towns became tinsy beacons in the ensuing abyss. Traveling at night is a ridiculous idea to me, and spending all day questing in a cavern -- only to emerge at night -- is a ridiculous idea. If that happens, then it's my fault for not planning well enough. I was able to do this in Skyrim with largely the same results.
Making these same modifications to openmw.cfg don't seem to yield nearly the same results. Has anyone else experienced this? I have to assume it's due to the differences in lighting inherent to the engine, I just want to hear what you think.
Edited by Atahualpa: Marking this topic as solved.
I used to modify my Morrowind.ini to make 'Ambient Night Color=006,006,006' constant throughout all weather. I would also adjust light to be much brighter within a small radius. Torches were vastly more useful in-hand at night time and towns became tinsy beacons in the ensuing abyss. Traveling at night is a ridiculous idea to me, and spending all day questing in a cavern -- only to emerge at night -- is a ridiculous idea. If that happens, then it's my fault for not planning well enough. I was able to do this in Skyrim with largely the same results.
Making these same modifications to openmw.cfg don't seem to yield nearly the same results. Has anyone else experienced this? I have to assume it's due to the differences in lighting inherent to the engine, I just want to hear what you think.
Edited by Atahualpa: Marking this topic as solved.