Windows 0.39.0 release builds:
32-bit
64-bit
OpenMW 0.39.0
Re: OpenMW 0.39.0
OS X release build: http://downloads.openmw.org/osx/OpenMW-0.39.0.dmg
Re: OpenMW 0.39.0
@K1ll, could you please add libQtCore.so.4 and libQtGui.so.4?
Re: OpenMW 0.39.0
Okay, everything is ready on the videos' side. I updated the corresponding thread and added subtitles (English, German) to the videos. I'll publish the videos once raevol has announced the release.
@raevol: Here are the final video links.
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>>> OpenMW 0.39 --------- https://youtu.be/6SIz0LYWJzQ ----- <<<
>>> OpenMW-CS 0.39 ----- https://youtu.be/IthswdFkyss ------- <<<
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@raevol: Here are the final video links.
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>>> OpenMW 0.39 --------- https://youtu.be/6SIz0LYWJzQ ----- <<<
>>> OpenMW-CS 0.39 ----- https://youtu.be/IthswdFkyss ------- <<<
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- openmwfan27
- Posts: 113
- Joined: 23 Apr 2015, 22:11
Re: OpenMW 0.39.0
Videos are looking great Atahualpa!
Re: OpenMW 0.39.0
We are staged for release, I just need to get everything posted. If I can't do that in the next few hours I will be able to do it late tonight.
Thanks @psi29a for doing the uploads for me, I really appreciate it!
Thanks @psi29a for doing the uploads for me, I really appreciate it!
Re: OpenMW 0.39.0
Looking forward to wake up to a new release tomorrow. Great job everyone.
Re: OpenMW 0.39.0
Splendid! I really like the changes this release brings.
I will publish the release videos first thing tomorrow morning.
I will publish the release videos first thing tomorrow morning.
Re: OpenMW 0.39.0
Was the texture filtering improved for this release? Just had a quick blast on the release version and it looks soooo smooth!
Background cell loading has improved even further since the last time I tried it a good while back. I flew around for 5 mins with collision off and speed 2000 and never saw the loading bar once! Physics interpolation is even better than the initial implementation I tried, runs as smooth as Vanilla now. Now, if AMD would sort out their awful OpenGL drivers this would already be perfect for me!
Great release guys!
Background cell loading has improved even further since the last time I tried it a good while back. I flew around for 5 mins with collision off and speed 2000 and never saw the loading bar once! Physics interpolation is even better than the initial implementation I tried, runs as smooth as Vanilla now. Now, if AMD would sort out their awful OpenGL drivers this would already be perfect for me!
Great release guys!
- psi29a
- Posts: 5362
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
- Contact:
Re: OpenMW 0.39.0
Cheers!raevol wrote:Thanks @psi29a for doing the uploads for me, I really appreciate it!