texture blending for terrain

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texture blending for terrain

Post by lgromanowski » 17 Aug 2011, 19:58

pinkertonius wrote: So will Openmw fix the the way Morrowind blended it's terrain textures? In the original, if three different textures were next to each other, they wouldn't blend properly and you could easily see the texture seams.
Vance987 wrote: Lol probably not..... or maybe yes... just a couple of scripts. But it could be buggy. Don't listen to me, I'm not the one making it lol.
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