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Post-1.0 Roadmap

Posted: 20 Mar 2014, 10:49
by Br0ken
So, development of OpenMW is approaching to 1.0 release at rapid pace. In this regard, I want to ask a couple of questions.
Is there any plans for future versions of OpenMW? What we will see in the OpenMW 1.1?

Re: Post-1.0 Roadmap

Posted: 20 Mar 2014, 11:25
by Zini
Yes. I have a pretty clear idea what to do after 1.0. We will have 1.1, 1.2 and so on. I just didn't get around to write it down yet. The general idea is to focus on de-hardcoding, low hanging fruits and groundwork, plus whatever graphics idea scrawl can come up with.

Re: Post-1.0 Roadmap

Posted: 20 Mar 2014, 11:47
by psi29a
Will we continue to follow the latest Ogre3D developments (and new releases)?

Re: Post-1.0 Roadmap

Posted: 20 Mar 2014, 12:26
by Zini
If it is beneficial to us. We won't upgrade just for the sake of upgrading.

Re: Post-1.0 Roadmap

Posted: 23 Mar 2014, 12:57
by Jyby
Will we need to develop support documentation and reach out to our modding community?

At what point should we advertise OpenMW to modders? OpenCS beta?

Re: Post-1.0 Roadmap

Posted: 23 Mar 2014, 17:09
by Zini
OpenCS 1.0.

Re: Post-1.0 Roadmap

Posted: 02 Sep 2014, 15:11
by DarkAnsem
as impopular as this question is and will always be, when is 1.0 approx. thought to be birthed into existence?
Is development going as you devs were expecting it? or it's better\worse?